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Chapter 27
API Reference
959
ToggleSheath
Sheathsor unsheathsthe player character’shand-held items.
Calling repeatedly willcause the player character to drawhis or her melee
weapons, followed by his or her range weapon, followed by hiding all
weapons.
ToggleSpellAutocast
Enables or disablesautomatic casting of aspell.
ToggleSpellAutocast(index,“bookType“)orToggleSpellAutocast(“name“)
Generally only pet spells canbe autocast.
Arguments:
index—Indexofaspellinthespellbook(number,spellbookID)
bookType—Typeofspellbook(string)
pet—The pet’sspellbook
spell—Theplayer’sspellbook
name—Nameofaspell(string)
TradeSkillOnlyShowMakeable
Filtersthe trade skill listing by whether the player currently has enough
reagents for eachrecipe.
TradeSkillOnlyShowMakeable(filter)
Arguments:
filterTruetofiltertherecipelistingtoshowonlyrecipesforwhichthe
player currently hasenough reagents;false
to show all recipes(boolean)
TradeSkillOnlyShowSkillUps
Filtersthe trade skill listing by whether the player cangain skill ranksfrom
each recipe.
TradeSkillOnlyShowSkillUps(filter)
The default UIdoesnot provide controlsfor this filter, but it can nonethelessbe
used to alter the contentsof the trade skill recipe listing.
Arguments:
filterTruetofiltertherecipelistingtoshowonlyrecipeswhichtheplayer
can gain skill ranks by performing;false to show all recipes(boolean)
TurnInArenaPetition
Turnsina petition creating an arena team.
TurnInArenaPetition(teamSize,bg_red,bg_green, bg_blue, emblem,i
emblem_red,emblem_green,emblem_blue,border,border_red,i
border_green,border_blue)
Arguments:
teamSize—Sizeofarenateamtocreate(number)
2—2v2
3—3v3
5—5v5
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960
Part IV
Reference
bg_red—Redcomponentofthecolorvaluefortheteambanner’sbackground
(number)
bg_green—Greencomponentofthecolorvaluefortheteambanner’sback-
ground (number)
bg_blue—Bluecomponentofthecolorvaluefortheteambanner’sbackground
(number)
emblem—Indexoftheteam’semblemgraphic;fullpathtotheemblemtexture
can be found using the format“Interface\PVPFrame\Icons\PVP-Banner-
Emblem-“..emblem(number)
emblem_red—Redcomponentofthecolorvaluefortheteambanner’semblem
(number)
emblem_green—Greencomponentofthecolorvaluefortheteambanner’s
emblem (number)
emblem_blue—Bluecomponentofthecolorvaluefortheteambanner’s
emblem (number)
border—Indexoftheteam’sbordergraphic;fullpathtothebordertexture
can be found by using the format“Interface\PVPFrame\PVP-Banner-“..
teamSize..“-Border-“..border(number)
border_red—Redcomponentofthecolorvaluefortheteambanner’sborder
(number)
border_green—Greencomponentofthecolorvaluefortheteambanner’sbor-
der (number)
border_blue—Bluecomponentofthecolorvaluefortheteambanner’sborder
(number)
TurnInGuildCharter
Turnsina completed guild charter.
Usable if the player is interacting witha guildregistrar (i.e. between the
GUILD_REGISTRAR_SHOWand GUILD_REGISTRAR_CLOSEDevents).
Protected
TurnLeftStart
Beginsturning the player character to the left.
‘‘Left’’here is relative to the player’s facing; i.e. if looking downat the
character from above, he or she turns counter-clockwise.
Used by theTURNLEFT binding.
Protected
TurnLeftStop
Endsmovement initiated byTurnLeftStart.
Protected
TurnOrActionStart
Beginscharacter steering or interaction (equivalent to right-clicking inthe 3-D
world).
After calling thisfunction(i.e. while the right mouse buttonis held), cursor
movement rotates (or steers) the player character, altering yaw (facing) and/or
pitch(verticalmovement angle) as well as cameraposition. Final resultsvary
by context andare determined whencallingTurnOrActionStop()
(i.e. releasing the right mouse button).
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Chapter 27
API Reference
961
Used by theTURNORACTION binding (not customizable inthe default UI),
which is bound to the right mouse buttonby default.
Protected
TurnOrActionStop
Ends action initiated byTurnOrActionStart.
After calling this function (i.e. releasing the right mouse button), character
steering stopsand normalcursor movement resumes. If the cursor has not
moved significantly since callingTurnOrActionStart() (i.e. pressing the
right mouse button), resultsvary by context:
if the cursor is over anearby unit, interactswith(or attacks) that unit, mak-
ing it the player’s target.
if the cursor is over a nearby interactable world object (e.g. mailbox,
treasure chest, or quest object), interacts with (or uses) that object.
if the cursor is over afaraway unit or world object andthe ‘‘Click-to-Move’’
option is enabled (i.e. the ‘‘autointeract’’ CVar is ‘‘1’’), attempts
to move the player character to the unit/object and interact with it once
nearby.
if the cursor is over a faraway world object and the ‘‘Click-to-Move’’
option is disabled, fires aUI_ERROR_MESSAGE event indicat-
ing the player is too far away to interact with the object.
otherwise, does nothing.
Used by theTURNORACTION binding (not customizable inthe default UI),
which is bound to the right mouse buttonby default.
Protected
TurnRightStart
Beginsturning the player character to the right.
‘‘Right’’ here is relative to the player’sfacing; i.e. if looking downat the
character from above, he or she turns clockwise.
Used by theTURNRIGHT
binding.
Protected
TurnRightStop
Ends movement initiated byTurnRightStart.
TutorialsEnabled
Returnswhether contextual tutorials are enabled.
enabled=TutorialsEnabled()
Returns:
enabled1ifcontextualtutorialsareenabled;otherwise nil(1nil)
UninviteUnit
Removesa character from the player’s party or raid.
UninviteUnit(“name“)
Only worksif the player is the party leader, raidleader, or raidassistant.
Arguments:
name—Nameofacharactertouninvite(string)
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962
Part IV
Reference
UnitAffectingCombat
Returns whether aunit iscurrently in combat.
inCombat= UnitAffectingCombat(“unit“)
Arguments:
unit—Aunittoquery(string,unitID)
Returns:
inCombat1iftheunitiscurrentlyinvolvedincombat;otherwise nil(1nil)
UnitArmor
Returns the player’sor pet’sarmor value.
base,effectiveArmor,armor,posBuff,negBuff= UnitArmor(“unit“)
Arguments:
unit—Aunittoquery;onlyvalidforplayerorpet(string,unitID)
Returns:
base—Theunit’sbasearmorvalue(number)
effectiveArmor—Theunit’seffectivearmorvalue(number)
armor—Theunit’scurrentarmorvalue(number)
posBuff—Positivemodifierstoarmorvalue(number)
negBuff—Negativemodifierstoarmorvalue(number)
UnitAttackBothHands
Returns information about the player’sor pet’s weapon skill.
mainHandAttackBase,mainHandAttackMod,offHandHandAttackBase,i
offHandAttackMod= UnitAttackBothHands(“unit“)
Arguments:
unit—Aunittoquery;onlyvalidforplayerorpet(string,unitID)
Returns:
mainHandAttackBase—Theunit’sbaseweaponskillforthemainhand
weapon (number)
mainHandAttackMod—Temporarymodifierstomainhandweaponskill
(number)
offHandHandAttackBase—Theunit’sbaseweaponskillfortheoffhand
weapon (number)
offHandAttackMod—Temporarymodifierstooffhandweaponskill(number)
UnitAttackPower
Returns the player’sor pet’smelee attack power.
base,posBuff,negBuff=UnitAttackPower(“unit“)
Arguments:
unit—Aunittoquery;onlyvalidforplayerorpet(string,unitID)
Returns:
base—Theunit’sbaseattackpower(number)
posBuff—Totaleffectofpositivebuffstoattackpower(number)
negBuff—Totaleffectofnegativebuffstoattackpower(number)
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Chapter 27
API Reference
963
UnitAttackSpeed
Returnsinformationabout the player’sor pet’smelee attack speed.
speed, offhandSpeed= UnitAttackSpeed(“unit“)
Arguments:
unit—Aunittoquery;onlyvalidforplayerorpet(string,unitID)
Returns:
speed—Currentspeedoftheunit’smainhandattack(numberofsecondsper
attack) (number)
offhandSpeed—Currentspeedoftheunit’soffhandattack(numberofseconds
per attack) (number)
UnitAura
Returnsinformation about buffs/debuffs ona unit.
name,rank,icon,count, dispelType,duration, expires, caster,i
isStealable= UnitAura(“unit“,index[,“filter“])ori
UnitAura(“unit“,“name“ [, “rank“[, “filter“]])
Arguments:
unit—Aunittoquery(string,unitID)
index—Indexofanauratoquery(number)
name—Nameofanauratoquery(string)
rank(optional)—Secondarytextofanauratoquery(oftenarank;e.g.‘‘Rank7’’)
(string)
filter(optional)—Alistoffilterstouseseparatedbythepipe‘|’character;
e.g.“RAID|PLAYER“ will query group buffs cast by the player (string)
CANCELABLE—Showaurasthatcanbecancelled
HARMFUL—Showdebuffsonly
HELPFUL—Showbuffs only
NOT_CANCELABLE—Showaurasthatcannotbecancelled
PLAYER—Showaurastheplayerhascast
RAID—WhenusedwithaHELPFULfilteritwillshowaurasthe
player can cast on party/raid members (as opposed to self buffs).
If used with aHARMFUL filter it will returndebuffs the player can cure
Returns:
name—Nameoftheaura(string)
rank—Secondarytextfortheaura(oftenarank;e.g.‘‘Rank7’’)(string)
icon—Pathtoanicontexturefortheaura(string)
count—Thenumberoftimestheaurahasbeenapplied(number)
dispelType—Typeofaura(relevantfordispellingandcertainother
mechanics);nil if not one of the following values: (string)
Curse
Disease
Magic
Poison
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964
Part IV
Reference
duration—Totaldurationoftheaura(inseconds)(number)
expires—Timeatwhichtheaurawillexpire;canbecomparedtoGetTime()to
determine time remaining (number)
caster—Unitwhichappliedtheaura.Iftheaurawasappliedbyaunit
that does not have a token but is controlled by one that does (e.g. a totem
or another player’s vehicle), returns the controlling unit. Returnsnil
if the casting unit (or its controller) has no unitID. (string, unitID)
isStealable1iftheauracanbetransferredtoaplayerusingtheSpellsteal
spell; otherwisenil (1nil)
UnitBuff
Returns information about abuff on aunit.
name,rank,icon,count,dispelType, duration,expires,caster,i
isStealable= UnitBuff(“unit“, index[, “filter“]) ori
UnitBuff(“unit“,“name“ [,“rank“ [, “filter“]])
Thisfunctionisanalias forUnitAura() witha built-inHELPFUL filter (which
cannot be removed or negated with theHARMFUL filter).
Arguments:
unit—Aunittoquery(string,unitID)
index—Indexofanauratoquery(number)
name—Nameofanauratoquery(string)
rank(optional)—Secondarytextofanauratoquery(oftenarank;e.g.‘‘Rank7’’)
(string)
filter(optional)—Alistoffilterstouseseparatedbythepipe‘|’character;
e.g.“RAID|PLAYER“ will query group buffs cast by the player (string)
CANCELABLE—Showaurasthatcanbecancelled
NOT_CANCELABLE—Showaurasthatcannotbecancelled
PLAYER—Showaurastheplayerhascast
RAID—Showaurastheplayercancastonparty/raidmembers(asopposedto
self buffs)
Returns:
name—Nameoftheaura(string)
rank—Secondarytextfortheaura(oftenarank;e.g.‘‘Rank7’’)(string)
icon—Pathtoanicontexturefortheaura(string)
count—Thenumberoftimestheaurahasbeenapplied(number)
dispelType—Typeofaura(relevantfordispellingandcertainother
mechanics);nil if not one of the following values: (string)
Curse
Disease
Magic
Poison
duration—Totaldurationoftheaura(inseconds)(number)
expires—Timeatwhichtheaurawillexpire;canbecomparedtoGetTime()to
determine time remaining (number)
Chapter 27
API Reference
965
caster—Unitwhichappliedtheaura.Iftheaurawasappliedbyaunit
that does not have a token but is controlled by one that does (e.g. a totem
or another player’s vehicle), returns the controlling unit. Returnsnil
if the casting unit (or its controller) has no unitID. (string, unitID)
isStealable1iftheauracanbetransferredtoaplayerusingtheSpellsteal
spell; otherwisenil (1nil)
UnitCanAssist
Returnswhether one unit can assist another.
canAssist =UnitCanAssist(“unit“,“unit“)
Arguments:
unit—Aunit(string,unitID)
unit—Anotherunit(string,unitID)
Returns:
canAssist1ifthefirstunitcanassistthesecond;otherwise nil(1nil)
UnitCanAttack
Returnswhether one unit canattack another.
canAttack =UnitCanAttack(“unit“,“unit“)
Arguments:
unit—Aunit(string,unitID)
unit—Anotherunit(string,unitID)
Returns:
canAttack1ifthefirstunitcanattackthesecondunit;otherwise nil(1nil)
UnitCanCooperate
Returnswhether two units cancooperate.
canCooperate=UnitCanCooperate(“unit“, “unit“)
Two units are considered to be able to cooperate with eachother if they are of
the same factionand are both players.
Arguments:
unit—Aunit(string,unitID)
unit—Anotherunit(string,unitID)
Returns:
canCooperate1ifthetwounitscancooperatewitheachother;otherwise nil
(1nil)
UnitCastingInfo
Returnsinformationabout the spell a unit is currently casting.
name,subText,text,texture, startTime,endTime, isTradeSkill,i
castID,notInterruptible= UnitCastingInfo(“unit“)
966
Part IV
Reference
Arguments:
unit—Aunittoquery(string,unitID)
Returns:
name—Nameofthespellbeingcast(string)
subText—Secondarytextassociatedwiththespell(e.g.‘‘Rank5’’,‘‘Racial’’,etc.)
(string)
text—Texttobedisplayedonacastingbar(string)
texture—Pathtoanicontextureforthespell(string)
startTime—Timeatwhichthecastwasstarted(inmilliseconds;canbecom-
pared toGetTime()*1000) (number)
endTime—Timeatwhichthecastwillfinish(inmilliseconds;canbecompared
toGetTime()*1000) (number)
isTradeSkill1ifthespellbeingcastisatradeskillrecipe;otherwise nil
(1nil)
castID—Referencenumberforthisspell;matchesthe4thargument
ofUNIT_SPELLCAST_* events for the same spellcast (number)
notInterruptible1ifthespellcanbeinterrupted;otherwise nil.
See theUNIT_SPELLCAST_NOT_INTERRUPTIBLE andUNIT_SPELLCAST
_INTERRUPTIBLEeventsforchangestothisstatus.(1nil)
UnitChannelInfo
Returns information about the spell aunit is currently channeling.
name,subText,text,texture,startTime,endTime,isTradeSkill,i
notInterruptible= UnitChannelInfo(“unit“)
Arguments:
unit—Aunittoquery(string,unitID)
Returns:
name—Nameofthespellbeingcast(string)
subText—Secondarytextassociatedwiththespell(e.g.‘‘Rank5’’,‘‘Racial’’,etc.)
(string)
text—Texttobedisplayedonacastingbar(string)
texture—Pathtoanicontextureforthespell(string)
startTime—Timeatwhichthecastwasstarted(inmilliseconds;canbecom-
pared toGetTime()*1000) (number)
endTime—Timeatwhichthecastwillfinish(inmilliseconds;canbecompared
toGetTime()*1000) (number)
isTradeSkill1ifthespellbeingcastisatradeskillrecipe;otherwise nil
(1nil)
notInterruptible—Indicatesthatthespellcannotbeinterrupted,
UNIT_SPELLCAST_NOT_INTERRUPTIBLEand UNIT_SPELLCAST
_INTERRUPTIBLEarefiredtoindicatechangesintheinterruptiblestatus.
(boolean)
Chapter 27
API Reference
967
UnitCharacterPoints
Returnsthe player’snumber of unused talent points and profession slots.
talentPoints,professionSlots= UnitCharacterPoints(“unit“)
Arguments:
unit—Aunittoquery;onlyvalidforplayer(string,unitID)
Returns:
talentPoints—Numberofunspenttalentpoints(number)
professionSlots—Numberofavailableprofessionslots(number)
UnitClass
Returnsa unit’sclass.
class, classFileName =UnitClass(“unit“) or UnitClass(“name“)
The second return (classFileName) can be used for locale-independent
verification of aunit’sclass, or to look up class-relateddatainvariousglobal
tables:
RAID_CLASS_COLORSprovidesastandardcolorforeachclass
(as seen in the default who, guild, calendar, and raid UIs)
CLASS_ICON_TCOORDSprovidescoordinatestolocateeachclass’iconwithin
the ‘‘Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes’’ texture
For non-player units, the first return(class) willbe the unit’sname; to always
get a localized classname regardlessof unit type, useUnitClassBase
instead.
Arguments:
unit—Aunittoquery(string,unitID)
name—Nameofaunittoquery;onlyvalidforplayer, pet,andparty/raid
members (string)
Returns:
class—Thelocalizednameoftheunit’sclass,ortheunit’snameiftheunitisan
NPC (string)
classFileName—Anon-localizedtokenrepresentingtheclass(string)
Example:
--Printthenameof your targetin aclass-specificcolor
localclass, classFileName =UnitClass(“target“)
localcolor= RAID_CLASS_COLORS[classFileName]
ChatFrame1:AddMessage(class,color.r,color.g,color.b)
UnitClassBase
Returnsa unit’sclass.
class, classFileName =UnitClassBase(“unit“)orUnitClassBase(“name“)
968
Part IV
Reference
The secondreturn (classFileName) can be used for locale-independent
verification of aunit’sclass, or to look up class-related data invariousglobal
tables:
RAID_CLASS_COLORSprovidesastandardcolorforeachclass
(as seen in the default who, guild, calendar, and raid UIs)
CLASS_ICON_TCOORDSprovidescoordinatestolocateeachclass’iconwithin
the ‘‘Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes’’ texture
UnlikeUnitClass, thisfunctionreturns the same values for NPCsasfor
players.
Arguments:
unit—Aunittoquery(string,unitID)
name—Nameofaunittoquery;onlyvalidforplayer, pet,andparty/raid
members (string)
Returns:
class—Thelocalizednameoftheunit’sclass(string)
classFileName—Anon-localizedtokenrepresentingtheclass(string)
UnitClassification
Returns aunit’sclassification.
classification= UnitClassification(“unit“)
Arguments:
unit—Aunittoquery(string,unitID)
Returns:
classification—Classificationoftheunit(string)
elite—Elite
normal—Normal
rare—Rare
rareelite—Rare-Elite
worldboss—WorldBoss
UnitControllingVehicle
Returns whether aunit iscontrolling avehicle.
isControlling= UnitControllingVehicle(“unit“) ori
UnitControllingVehicle(“name“)
Arguments:
unit—Aunittoquery(string,unitID)
name—Thenameofaunittoquery;onlyvalidforplayer, pet,andparty/raid
members (string)
Returns:
isControllingTrueiftheunitiscontrollingavehicle;otherwise false
(boolean)
UnitCreatureFamily
Returns the creature family of the unit.
family= UnitCreatureFamily(“unit“)
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