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Chapter 27
API Reference
679
Example:
GetCoinTextureString(10000)
--returns “1 Gold“
GetCoinTextureString(500050)
--returns “50Gold,50Copper“
GetCoinTextureString(123456,“/ “)
--returns “12Gold /4 Silver/ 56 Copper“
GetCoinTextureString
Returnsa string withembedded coiniconsdescribing an amount of money.
coinText= GetCoinTextureString(amount[,fontSize])
As in most placeswhere money amounts are shown in the UI, lesser
denominationsare only shownwhen non-zero.
Arguments:
amount—Amountofmoneyincopper(number)
fontSize(optional)—Sizeofthemoneyicons.Defaultsto14.(number)
Returns:
coinText—Textdescriptionoftheamountusingembeddedtex-
ture codes for gold, silver, and copper coin icons (string)
Example:
GetCoinTextureString(10000)
--returns “1|TInterface\\MoneyFrame\\UI_GoldIcon:14:14:2:0|t“
GetCoinTextureString(500050)
--returns “50|TInterface\\MoneyFrame\\UI_GoldIcon:14:14:2:0|ti
50|TInterface\\MoneyFrame\\UI_CopperIcon:14:14:2:0|t“
GetCoinTextureString(123456)
--returns “12|TInterface\\MoneyFrame\\UI_GoldIcon:14:14:2:0|ti
34|TInterface\\MoneyFrame\\UI_SilverIcon:14:14:2:0|ti
56|TInterface\\MoneyFrame\\UI_CopperIcon:14:14:2:0|t“
GetCombatRating
Returnsthe value of a combat rating for the player.
rating =GetCombatRating(ratingIndex)
Arguments:
ratingIndex—Indexofarating;thefollowingglobalconstantsareprovided
for convenience (number)
CR_BLOCK—Blockskill
CR_CRIT_MELEE—Meleecriticalstrikechance
CR_CRIT_RANGED—Rangedcriticalstrikechance
CR_CRIT_SPELL—Spellcriticalstrikechance
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680
Part IV
Reference
CR_CRIT_TAKEN_MELEE—MeleeResilience
CR_CRIT_TAKEN_RANGED—RangedResilience
CR_CRIT_TAKEN_SPELL—SpellResilience
CR_DEFENSE_SKILL—Defenseskill
CR_DODGE—Dodge skill
CR_HASTE_MELEE—Meleehaste
CR_HASTE_RANGED—Rangedhaste
CR_HASTE_SPELL—Spellhaste
CR_HIT_MELEE—Meleechancetohit
CR_HIT_RANGED—Rangedchancetohit
CR_HIT_SPELL—Spellchancetohit
CR_HIT_TAKEN_MELEE—Unused
CR_HIT_TAKEN_RANGED—Unused
CR_HIT_TAKEN_SPELL—Unused
CR_PARRY—Parryskill
CR_WEAPON_SKILL—Weaponskill
CR_WEAPON_SKILL_MAINHAND—Main-handweaponskill
CR_WEAPON_SKILL_OFFHAND—Offhandweaponskill
CR_WEAPON_SKILL_RANGED—Rangedweaponskill
Returns:
rating—Valueoftheratingfortheplayer(number)
GetCombatRatingBonus
Returns the percentage effect for the player’s current value of agivencombat
rating.
ratingBonus= GetCombatRatingBonus(ratingIndex)
Used inthe default UI to showtooltips with actualpercentage effects(suchas
increased parry chance or reducedcritical strike damage taken) when mousing
over rating information in the Character window.
Arguments:
ratingIndex—Indexofarating;thefollowingglobalconstantsareprovided
for convenience (number)
CR_BLOCK—Blockskill
CR_CRIT_MELEE—Meleecriticalstrikechance
CR_CRIT_RANGED—Rangedcriticalstrikechance
CR_CRIT_SPELL—Spellcriticalstrikechance
CR_CRIT_TAKEN_MELEE—MeleeResilience
CR_CRIT_TAKEN_RANGED—RangedResilience
CR_CRIT_TAKEN_SPELL—SpellResilience
CR_DEFENSE_SKILL—Defenseskill
CR_DODGE—Dodge skill
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Chapter 27
API Reference
681
CR_HASTE_MELEE—Meleehaste
CR_HASTE_RANGED—Rangedhaste
CR_HASTE_SPELL—Spellhaste
CR_HIT_MELEE—Meleechancetohit
CR_HIT_RANGED—Rangedchancetohit
CR_HIT_SPELL—Spellchancetohit
CR_HIT_TAKEN_MELEE—Unused
CR_HIT_TAKEN_RANGED—Unused
CR_HIT_TAKEN_SPELL—Unused
CR_PARRY—Parryskill
CR_WEAPON_SKILL—Weaponskill
CR_WEAPON_SKILL_MAINHAND—Main-handweaponskill
CR_WEAPON_SKILL_OFFHAND—Offhandweaponskill
CR_WEAPON_SKILL_RANGED—Rangedweaponskill
Returns:
ratingBonus—Percentagechangeintheunderlyingstatisticormechaniccon-
ferred by the player’s rating value (number)
GetComboPoints
Returnsthe player’snumber of combo points onthe current target.
comboPoints= GetComboPoints()
Only applicable to Roguesand DruidsinCat Form; always returns0 for other
classes/forms.
Returns:
comboPoints—Numberofcombopoints(between0andMAX_COMBO_POINTS)
(number)
GetCompanionCooldown
Returnscooldown information for anon-combat pet or mount.
start, duration,enable =GetCompanionCooldown(“type“, index)
Arguments:
type—Typeofcompanion (string)
CRITTER—Anon-combat pet
MOUNT—Amount
index—Indexofacompanion(between1and GetNumCompanions(type))
(number)
Returns:
start—ThevalueofGetTime()atthemomentthecooldownbegan,or0ifthe
companion is ready (number)
duration—Thelengthofthecooldown,or0ifthecompanionisready(number)
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682
Part IV
Reference
enable1ifaCooldownUIelementshouldbeusedtodisplaythecooldown,
otherwise 0. (Does not always correlate with whether the companionis ready.)
(number)
GetCompanionInfo
Returns information about anon-combat pet or mount.
creatureID,creatureName,spellID,icon,active =i
GetCompanionInfo(“type“,index)
Arguments:
type—Typeofcompanion(string)
CRITTER—Anon-combatpet
MOUNT—A mount
index—Indexofacompanion(between1and GetNumCompanions(type))
(number)
Returns:
creatureID—UniqueIDofthecompanion(usablewithPlayerModel:
SetCreature)(number)
creatureName—Localizednameofthecompanion(string)
spellID—The‘‘spell’’forsummoningthecompanion(usablewithGetSpell
Linket al) (number)
icon—Pathtoanicontextureforthecompanion(string)
active1ifthecompanionqueriediscurrentlysummoned;otherwise nil
(1nil)
GetComparisonAchievementPoints
Returns the comparison unit’stotal achievement points earned.
points= GetComparisonAchievementPoints()
Only accurate once theINSPECT_ACHIEVEMENT_READY event has fired
following acall toSetAchievementComparisonUnit(). No longer accurate
onceClearAchievementComparisonUnit() is called.
Returns:
points—Totalnumberofachievementpointsearnedbythecomparisonunit
(number
)
GetComparisonCategoryNumAchievements
Returns the number of achievementscompletedby the comparisonunit within
acategory.
numCompleted =GetComparisonCategoryNumAchievements(id)
Only accurate once theINSPECT_ACHIEVEMENT_READY event has fired
following acall toSetAchievementComparisonUnit(). No longer accurate
onceClearAchievementComparisonUnit() is called.
Arguments:
id—ThenumericIDofanachievementcategory(number)
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Chapter 27
API Reference
683
Returns:
numCompleted—Numberofachievementscompletedbythecomparisonunitin
the category (number)
GetComparisonStatistic
Returnsthe comparison unit’s datafor a statistic.
info =GetComparisonStatistic(id)
Only accurate once theINSPECT_ACHIEVEMENT_READY event hasfired
following a call toSetAchievementComparisonUnit(). No longer accurate
onceClearAchievementComparisonUnit() iscalled.
Arguments:
id—ThenumericIDofastatistic(number)
Returns:
info—Thecomparisonunit’sdataforthestatistic,or‘‘--’’ifnonehasyetbeen
recorded for it (string)
GetContainerFreeSlots
Returnsa list of open slotsin acontainer.
slotTable =GetContainerFreeSlots(container[,returnTable])
The optional argumentreturnTable allowsfor performance optimization in
caseswhere this function is expected to be called repeatedly. Rather than
creating newtableseach time the functioniscalled (eventually requiring
garbage collection), an existing table canbe recycled. (Note, however, that this
functiondoesnot clear the table’scontents; usewipe() first to guarantee
consistent results.)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
returnTable(optional)—Referencetoatabletobefilledwithreturnvalues
(table)
Returns:
slotTable—Atablelistingtheindicesofopenslotsinthegivencontainer
(table)
Example:
--assumingthe first two rows ofslotsinyourbackpackarefull...
localbagSpaces =GetContainerFreeSlots(0)
print(unpack(bagSpaces))
--Chat windowshows“910 11 12 13 14 15 16“
--assumingall slots but thefirstinthebag immediatelyleft
--of your backpack arefull...
GetContainerFreeSlots(1,bagSpaces)
print(unpack(bagSpaces))
--Chat windowshows“110 11 12 13 14 15 16“
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684
Part IV
Reference
-- oops, it overwrotethe table frombefore...let’s tryagain
wipe(bagSpaces)
GetContainerFreeSlots(1,bagSpaces)
print(unpack(bagSpaces))
-- Chat windowshows“1“
GetContainerItemCooldown
Returns cooldown informationabout anitem in the player’sbags.
start,duration,enable= GetContainerItemCooldown(container,slot)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
slot—Indexofanitemslotwithinthecontainer(number,containerSlotID)
Returns:
start—ThevalueofGetTime()atthemomentthecooldownbegan,or0ifthe
item is ready (number)
duration—Thelengthofthecooldown,or0iftheitemisready(number)
enable1ifaCooldownUIelementshouldbeusedtodisplaythecooldown,
otherwise 0. (Does not always correlate with whether the item is ready.)
(number)
GetContainerItemDurability
Returns durability statusfor anitem inthe player’s bags.
durability,max =GetContainerItemDurability(container,slot)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
slot—Indexofanitemslotwithinthecontainer(number,containerSlotID)
Returns:
durability—Theitem’scurrentdurability(number)
max—Theitem’smaximumdurability(number)
GetContainerItemGems
Returns the gemssocketed in anitem in the player’s bags.
gem1,gem2,gem3 =GetContainerItemGems(container,slot)
The IDs returned refer to the gems themselves(not the enchantments they
provide), and thus canbe passed toGetItemInfo() to get agem’sname,
quality, icon, etc.
Arguments:
container—Theindexofthecontainer(bagID)
slot—Theslotwithinthegivencontainer;slotsarenumberedleft-to-right,
top-to-bottom, starting with the leftmost slot on the top row (number)
Returns:
gem1—ItemIDofthefirstgemsocketedintheitem(itemID)
Chapter 27
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gem2—ItemIDofthesecondgemsocketedintheitem(itemID)
gem3—ItemIDofthethirdgemsocketedintheitem(itemID)
GetContainerItemID
Returnsthe item ID of anitem in the player’s bags.
id= GetContainerItemID(container,slot)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
slot—Indexofanitemslotwithinthecontainer(number,containerSlotID)
Returns:
id—NumericIDoftheiteminthegivenslot(itemID)
GetContainerItemInfo
Returnsinformationabout an item inthe player’sbags.
texture,count, locked, quality, readable,lootable, link=i
GetContainerItemInfo(container,slot)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
slot—Indexofanitemslotwithinthecontainer(number,containerSlotID)
Returns:
texture—Pathtotheicontexturefortheitem(string)
count—Numberofitemsintheslot(number)
locked1iftheitemislocked;otherwise nil.Itemsbecomelockedwhile
being moved, split, or placedinto other UIelements(suchasthe mail, trade, and
auction windows). (1nil)
quality—Quality(orrarity)oftheitem(number,itemQuality)
readable1iftheitemisreadable;otherwise nil.Thisvalueis
used by the default UI to show a special cursor over items such as
books and scrolls which can be read by right-clicking. (1nil)
lootable1iftheitemisatemporarycontainercontainingitemsthat
can be looted; otherwisenil. Examples include the Bag of Fishing Trea-
sures and Small Spice Bag rewarded by daily quests, lockboxes (once
unlocked), and the trunks occasionally found while fishing. (1nil)
link—Ahyperlinkfortheitem(itemLink)
GetContainerItemLink
Returnsa hyperlink for an item in the player’sbags.
link =GetContainerItemLink(container,slot)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
slot—Indexofanitemslotwithinthecontainer(number,containerSlotID)
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Part IV
Reference
Returns:
link—Ahyperlinkfortheitem(string,hyperlink)
GetContainerItemPurchaseInfo
Returns information about alternate currenciesrefunded for returning anitem
to vendors.
money,honorPoints,arenaPoints, itemCount, refundSec=i
GetContainerItemPurchaseInfo(container,slot)
Items bought with alternate currency (honor points, arena points, or special
itemssuchasEmblems of Heroism and Dalaran Cooking Awards) canbe
returned to a vendor for a full refund, but only within alimitedtime after the
original purchase.
If the given container slot isempty, containsanitem whichcannot be returned
for an alternate currency refund, or containsan item for which the refundgrace
period hasexpired, all returnsarenil.
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
slot—Indexofanitemslotwithinthecontainer(number,containerSlotID)
Returns:
money—Amountofcoppertoberefunded(number)
honorPoints—Amountofhonorpointstoberefunded(number)
arenaPoints—Amountofarenapointstoberefunded(number)
itemCount—Numberofdifferentitemcurrenciestoberefunded(e.g.theprice
aPvP mount is in 3currencies, as it requires multiple battlegrounds’ Marks of
Honor) (number)
refundSec—Secondsremaininguntilthisitemisnolongereligibletobe
returned for a refund (number
)
GetContainerItemPurchaseItem
Returns information about aspecific currency refunded for returning anitem
to vendors.
texture,quantity, link= GetContainerItemPurchaseItem(container,i
slot,index)
SeeGetContainerItemPurchaseInfo for more information about alternate
currency refunds.
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
slot—Indexofanitemslotwithinthecontainer(number,containerSlotID)
index—Indexofthecurrencytype;between1and itemCount,where
itemCountisthe4threturnfrom GetContainerItemPurchaseInfo()forthe
same container and slot (number)
Chapter 27
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687
Returns:
texture—Pathtoanicontextureforthecurrencyitem(string)
quantity—Quantityofthecurrencyitemtoberefunded(number)
link—Hyperlinkforthecurrencyitem(itemLink)
GetContainerNumFreeSlots
Returnsthe number of free slotsin acontainer and the types of items it
can hold.
freeSlots,bagType =GetContainerNumFreeSlots(container)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
Returns:
freeSlots—Numberofemptyslotsinthebag(number)
bagType—BitwiseORoftheitemfamiliesthatcanbeputintothe
container; seeGetItemFamily for details (number, bitfield)
GetContainerNumSlots
Returnsthe number of slotsinone of the player’sbags.
numSlots= GetContainerNumSlots(container)
Arguments:
container—Indexofoneoftheplayer’sbagsorothercontainers(number,
containerID)
Returns:
numSlots—Numberofitemslotsinthecontainer(number)
GetCorpseMapPosition
Returnsthe position of the player’scorpse onthe world map.
corpseX,corpseY= GetCorpseMapPosition()
Returns0,0 if the locationof the player’s corpse is not visible onthe current
world map.
Returns:
corpseX—Horizontalpositionoftheplayer’scorpserelativetothezonemap
(0 = left edge,1 = right edge) (number)
corpseY—Verticalpositionoftheplayer’scorpserelativetothezonemap(0=
top,1 = bottom) (number)
GetCorpseRecoveryDelay
Returnsthe amount of time left until the player canrecover their corpse.
timeLeft= GetCorpseRecoveryDelay()
Appliesto resurrectionspells offered by other units, resurrecting by returning
to the player’s corpse asa ghost, and to resurrecting at agraveyard’s spirit
healer, if the player hasrecently died severaltimes inshort succession.
688
Part IV
Reference
Returns:
timeLeft—Amountoftimeremainingbeforetheplayercanresurrect
(in seconds); 0 if the player can resurrect immediately (number)
GetCritChance
Returns the player’smelee critical strike chance.
critChance=GetCritChance()
Returns:
critChance—Theplayer’spercentagecriticalstrikechanceformeleeattacks
(number)
GetCritChanceFromAgility
Returns additional criticalstrike chance provided by Agility.
critChance=GetCritChanceFromAgility([“unit“])
Arguments:
unit(optional)—Aunittoquery;onlyvalidfor playerand pet,defaultsto
playerifomitted(string,unitID)
Returns:
critChance—Additionalpercentagechanceofcriticalstrikesconferredbythe
unit’s Agility statistic (number)
GetCurrencyListInfo
Returns information about acurrency type (or headers in the Currency UI).
name,isHeader, isExpanded,isUnused,isWatched,count,i
extraCurrencyType,icon, itemID= GetCurrencyListInfo(index)
Arguments:
index—Indexofacurrencytypeinthecurrencylist(between1and
GetCurrencyListSize())(number)
Returns:
name—Nameofthecurrencytypeorcategoryheader(string)
isHeaderTrueifthislistingisacategoryheader, falseforactualcurrencies
(boolean)
isExpandedTrueifthislistingisacategoryheaderwhosecontentsare
shown,false for collapsed headers and actual currencies (boolean)
isUnusedTrueiftheplayerhasmarkedthiscurrencyasUnused(boolean)
isWatchedTrueiftheplayerhasmarkedthiscurrencytobewatchedonthe
backpack UI (boolean)
count—Amountofthecurrencytheplayerhas(number)
extraCurrencyType1forArenapoints,2forHonorpoints,0forothercur-
rencies (number)
icon—Pathtoatexturerepresentingthecurrencyitem(notapplicablefor
Arena/Honor points) (string)
itemID—IDforthecurrencyitem(number)
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