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Chapter 27
API Reference
729
Returns:
isLFGtrueifthecharacterislookingforgroup,falseiflookingformore
(boolean)
numCriteria—Numberofadditionalvaluesreturnedfollowingthisone
(number)
...—Alistofstrings,eachthenameofanLFGentryforwhichtheplayeris
queued (list)
GetLFGTypeEntries
Returnsa list of LFGentries(dungeons, zones, quests, etc) for a giventype.
name,icon,... =GetLFGTypeEntries(type)
Arguments:
type—IndexofanLFGquerytype(inthelistreturnedbyGetLFGTypes())
(number)
Returns:
name—Localizednameoftheentry(string)
icon—Uniquepartofthepathtoanicontexturefortheentry;prepend
“Interface\\LFGFrame\\LFGIcon-“forthefullpath(string)
...—Anadditionalname, iconpairforeachentryinthelist(list)
GetLFGTypes
Returnsa list of LFGquery types.
...= GetLFGTypes()
Returns:
...—Alistofstrings,eachthelocalizednameofanLFGtype(Dungeon,Raid,
Zone, etc.) (list)
GetLanguageByIndex
Returnsthe localized name of a player character language.
language= GetLanguageByIndex(index)
Arguments:
index—Indexofaplayercharacterlanguage(between1and GetNum
Languages()(number)
Returns:
language—Localizednameofthelanguage(e.g.‘‘Common’’or‘‘Gnomish’’)
(string)
GetLatestCompletedAchievements
Returnsa list of the player’smost recently earnedachievements.
...= GetLatestCompletedAchievements()
Returns:
...—AlistofuptofivenumericIDsofrecentlyearnedachievements,ordered
from newest to oldest (list)
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730
Part IV
Reference
GetLatestCompletedComparisonAchievements
Returns a list of the comparisonunit’smost recently earnedachievements.
...= GetLatestCompletedComparisonAchievements()
Returns:
...—AlistofuptofivenumericIDsofrecentlyearnedachievements,ordered
from newest to oldest (list)
GetLatestThreeSenders
Returns the namesof the last three sendersof new mail.
sender1,sender2,sender3= GetLatestThreeSenders()
Returnssender namesfor newmessageswhich the player hasnot yet seenin
the mailbox; returns nothing if the player’s inboxonly containsunread
messages whichhave been seen in the mailbox listing but not yet opened.
Returns:
sender1—Nameofarecentmessage’ssender(string)
sender2—Nameofarecentmessage’ssender(string)
sender3—Nameofarecentmessage’ssender(string)
GetLocale
Returns acode indicating the localization currently in use by the client.
locale= GetLocale()
Returns:
locale—Afourcharacterlocalecodeindicatingthelocalizationcurrentlyinuse
by the client (string)
deDE—German
enGB—BritishEnglish
enUS—AmericanEnglish
esES—Spanish (European)
esMX—Spanish(Latin American)
frFR—French
koKR—Korean
ruRU—Russian
zhCN—Chinese(simplified;mainlandChina)
zhTW—Chinese(traditional;Taiwan)
GetLookingForGroup
Returns information about the player’sstatusinthe LFGsystem.
type1,name1, type2,name2, type3,name3,lfmType, lfmName, comment,i
queued, lfgStatus, lfmStatus, autoAdd= GetLookingForGroup()
Returns:
type1—IndexoftheLFGquerytypefortheplayer’sfirstobjective(inthelist
returned byGetLFGTypes()) (number)
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Chapter 27
API Reference
731
name1—IndexoftheLFGentryfortheplayer’sfirstobjective(in
the list returned byGetLFGTypeEntries(type1)) (number)
type2—IndexoftheLFGquerytypefortheplayer’ssecondobjective(number)
name2—IndexoftheLFGentryfortheplayer’ssecondobjective(number)
type3—IndexoftheLFGquerytypefortheplayer’sthirdobjective(number)
name3—IndexoftheLFGentryfortheplayer’sthirdobjective(number)
lfmType—IndexofanLFGquerytypefortheplayer’scurrentLookingforMore
query (number)
lfmName—IndexofanLFGentryfortheplayer’scurrentLookingforMore
query (number)
comment—Brieftexttobeseenbyotherswhenviewingtheplayer’sLFGadver-
tisement (string)
queuedtrueiftheplayerisqueuedtoautomaticallyjoinagroup;otherwise
false (boolean)
lfgStatustrueiftheplayerislookingforagroup;otherwise false
(boolean)
lfmStatustrueiftheplayerislookingformoreplayersforhisorhergroup;
otherwisefalse (boolean)
autoAddtrueiftheplayerhaschosentoautomaticallyaddmemberstohisor
her group; otherwisefalse (boolean)
GetLootMethod
Returnsinformation about the current loot method in aparty or raid.
method,partyMaster, raidMaster =GetLootMethod()
Only returns useful informationif the player is ina party or raid.
Returns:
method—Currentlootmethod(string)
freeforall—FreeforAll:anygroupmembercantakeanylootatanytime
group—GroupLoot:likeRoundRobin,butitemsaboveaqualitythreshold
are rolled on
master—MasterLooter:likeRoundRobin,butitemsabove
aquality threshold are left for a designated loot master
needbeforegreed—NeedbeforeGreed:likeGroupLoot,butmembersauto-
matically pass on items
roundrobin—RoundRobin:groupmemberstaketurnsbeingabletoloot
partyMaster—Numericportionoftheparty unitIDofthelootmaster(e.g.
if2, the loot master’s unitID isparty2);nil if not using the Master Looter
method or if the player is in araid whose loot master is not inthe player’s
subgroup. If the player isthe master looter, thisvalue will return 0(number)
raidMaster—Numericportionoftheraid unitIDofthelootmas-
ter (e.g. if17, the loot master’s unitID israid17);nil if not using
the Master Looter method or not in a raid group (number)
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732
Part IV
Reference
GetLootRollItemInfo
Returns information about an item currently up for loot rolling.
texture,name,count, quality, bindOnPickUp= GetLootRollItemInfo(id)
Arguments:
id—Indexofanitemcurrentlyupforlootrolling(asprovidedinthe
START_LOOT_ROLLevent)(number)
Returns:
texture—Pathtoanicontexturefortheitem(string)
name—Nameoftheitem(string)
count—Numberofstackeditems(number)
quality—Quality(rarity)oftheitem.(number,itemQuality)
bindOnPickUp1iftheitemisbindonpickup;otherwise nil(1nil)
GetLootRollItemLink
Returns a hyperlink for anitem currently upfor loot rolling.
link =GetLootRollItemLink(id)
Arguments:
id—Indexofanitemcurrentlyupforlootrolling(asprovidedinthe
START_LOOT_ROLLevent)(number)
Returns:
link—Ahyperlinkforthelootrollitem(string,hyperlink)
GetLootRollTimeLeft
Returns the amount of time remaining before loot rolling for an item expires.
timeLeft= GetLootRollTimeLeft(id)
Whenthe time expires, all group members who have not yet chosento roll
Need or Greed automatically pass, random rollresults are produced for those
who chose to roll, andthe server declares awinner and awards the item.
Arguments:
id—Indexofanitemcurrentlyupforlootrolling(asprovidedinthe
START_LOOT_ROLLevent)(number)
Returns:
timeLeft—Amountoftimeremainingbeforelootrollingfortheitemexpires
(in milliseconds) (number)
GetLootSlotInfo
Returns a hyperlink for anitem available as loot.
texture,item,quantity, quality, locked= GetLootSlotInfo(slot)
Arguments:
slot—Indexofalootslot(between1and GetNumLootItems())(number)
Returns:
texture—Pathtoanicontexturefortheitemoramountofmoney(string)
item—Nameoftheitem,ordescriptionoftheamountofmoney(string)
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Chapter 27
API Reference
733
quantity—Numberofstackeditems,or0formoney(number)
quality—Quality(rarity)oftheitem(number,itemQuality)
locked1iftheitemislocked(preventingtheplayerfromlootingit);other-
wisenil (1nil)
GetLootSlotLink
Returnsa hyperlink for an item available as loot.
link =GetLootSlotLink(slot)
Returnsnil if the loot slot is empty or contains money.
Arguments:
slot—Indexofalootslot(between1and GetNumLootItems())(number)
Returns:
link—Ahyperlinkfortheitem(string)
GetLootThreshold
Returnsthe thresholdused for Master Looter, GroupLoot, and Need Before
Greed loot methods.
threshold =GetLootThreshold()
Itemsabove thethreshold quality will trigger the special behavior of the
current loot method: for Group Loot and Need Before Greed, rolling will
automatically begin once agroup member lootsthe corpse or object holding
the item; for Master Loot, the item will be invisible to allbut the loot master
tasked with assigning the loot.
Returns:
threshold—Minimumitemqualitytotriggerthelootmethod(number,
itemQuality)
GetMacroBody
Returnsthe body text of amacro.
body =GetMacroBody(index)or GetMacroBody(“name“)
Arguments:
index—Indexofamacro(number,macroID)
name—Nameofamacro(string)
Returns:
body—Bodytext/commandsofthemacro(string)
GetMacroIconInfo
Returnsthe texture for amacro icon option.
texture=GetMacroIconInfo(index)
Arguments:
index—Indexofamacroiconoption(between1and GetNumMacroIcons())
(number)
Returns:
texture—Pathtotheicontexture(string)
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734
Part IV
Reference
GetMacroIndexByName
Returns the indexof a macro specified by name.
index= GetMacroIndexByName(“name“)
Arguments:
name—Nameofa macro(string)
Returns:
index—Indexofthenamedmacro,or0ifnomacrobythatnameexists
(number, macroID)
GetMacroInfo
Returns information about amacro.
name,texture,body =GetMacroInfo(index)or GetMacroInfo(“name“)
Arguments:
index—Indexofamacro(number,macroID)
name—Nameofa macro(string)
Returns:
name—Nameofthemacro(string)
texture—Pathtoanicontextureforthemacro(string)
body—Bodytext/commandsofthemacro(string)
GetMacroItem
Returns information about the item usedby amacro.
name,link =GetMacroItem(index) orGetMacroItem(“name“)
If amacro contains conditional, random, or sequence commands, this function
returns the item whichwould currently be used if the macro were run.
Arguments:
index—Indexofamacro(number,macroID)
name—Nameofa macro(string)
Returns:
name—Nameoftheitem(string)
link—Ahyperlinkfortheitem(string,hyperlink)
Example:
CreateMacro(“health“,1,“/use [combat] Runic Healing Potion;i
[nocombat]SaltedVenison“)
-- when incombat:
GetMacroItem(“health“)
-- returns “RunicHealing Potion“ (andhyperlink)
-- when not in combat:
GetMacroItem(“health“)
-- returns “SaltedVenison“ (andhyperlink)
GetMacroItemIconInfo
Returns the texture for anitem icon.
texture =GetMacroItemIconInfo(index)
Chapter 27
API Reference
735
Despite the ‘‘macro’’ in the title, thisfunctionisonly used by the default UIfor
providing tab icon options in the guild bank.
Arguments:
index—Indexofanitemiconoption(between1and GetNumMacroItem
Icons())(number)
Returns:
texture—Pathtotheicontexture(string)
GetMacroSpell
Returnsinformation about the spell cast by amacro.
name,rank =GetMacroSpell(index)or GetMacroSpell(“name“)
If amacro containsconditional, random, or sequence commands, thisfunction
returns the spell which would currently be cast if the macro were run.
Arguments:
index—Indexofamacro(number,macroID)
name—Nameofamacro(string)
Returns:
name—Nameofthespell(string)
rank—Secondarytextassociatedwiththespell(e.g.‘‘Rank4’’,‘‘Racial’’)
(string)
Example:
CreateMacro(“fort“,1,“/cast[party]Prayer of Fortitude; [noparty]i
PowerWord:Fortitude“)
--when in aparty:
GetMacroSpell(“fort“)
--returns “Prayer of Fortitude“, “Rank 3“
--when notin combat:
GetMacroSpell(“fort“)
--returns “PowerWord:Fortitude“, “Rank 7“
GetManaRegen
Returnsinformation about the player’smana regenerationrate.
base,casting= GetManaRegen()
Returns:
base—Amountofmanaregeneratedpersecondwhilenotcasting(number)
casting—Amountofmanaregeneratedpersecondwhilecasting(number)
GetMapContinents
Returnsa list of map continentsnames.
...= GetMapContinents()
Returns:
...—Alistofstrings,eachthelocalizednameofamapcontinent(list)
736
Part IV
Reference
GetMapInfo
Returns information about the current world maptexture.
mapFileName, textureHeight,textureWidth =GetMapInfo()
World map images are broken into several tiles; the full texture pathsfollow
the format
“Interface\\WorldMap\\“..mapFileName..“\\“..mapFileName..i,
wherei is anumber between 1andNUM_WORLDMAP_DETAIL_TILES (or ina
zone withmultiple areaimages,
“Interface\\WorldMap\\“..mapFileName..“\\“..mapFileName..
dungeonLevel..“_“..i,where dungeonLevelisanumberbetween1and
GetNumDungeonMapLevels()).
Returns:
mapFileName—Uniquepartofthepathtotheworldmaptextures(string)
textureHeight—Heightofthecombinedmaptexturetiles(number)
textureWidth—Widthofthecombinedmaptexturetiles(string)
GetMapLandmarkInfo
Returns information about amaplandmark.
name,description, textureIndex, x, y,mapLinkID,showInBattleMap=i
GetMapLandmarkInfo(index)
Possible landmarks include PvP objectives (both in battlegroundsand in world
PvP areas), town andcity markerson continent maps, and special markers
such as those used during the Scourge Invasionworld event. Some landmarks
(suchas those for townson azone map) exist but are not visible inthe default
UI.
Arguments:
index—Theindexofamaplandmark,from1toGetNumMapLandmarks()
(number)
Returns:
name—Nameofthelandmark(string)
description—Secondarytextassociatedwiththelandmark;oftenusedto
denote current status of PvP objectives (e.g. ‘‘Alliance Controlled’’) (string)
textureIndex—Theindexofthetexturetobeusedforthelandmark.
These indices map to segments of the Interface/MinimapPOI/Icons.blp
graphic; the function WorldMap_GetPOITextureCoords(), defined
in FrameXML/WorldMap.lua, can be used to resolve this index to a
set of texture coordinates for displaying that segment. (number)
x—Horizontalpositionofthelandmarkrelativetothecurrentworldmap(0=
left edge,1 = right edge) (number)
y—Verticalpositionofthelandmarkrelativetothecurrentworldmap(0=top,
=bottom) (number)
mapLinkID—AhyperlinkIDallowingthegameenginetotakean
action when the landmark is clicked (currently unused) (number)
Chapter 27
API Reference
737
showInBattleMapTrueifthelandmarkshouldbeshownintheBattleMap
(akaZone Map) UI;false for landmarkswhichshould only be shown on the
World Map (boolean)
GetMapOverlayInfo
Returnsinformation about a worldmap overlay.
textureName,textureWidth,textureHeight,offsetX,offsetY,i
mapPointX,mapPointY =GetMapOverlayInfo(index)
Map overlays correspond to areas whichare ‘‘discovered’’ whenentered by
the player, ‘‘filling in’’ the blank areasof the world map.
Arguments:
index—Indexofamapoverlay(between1and GetNumMapOverlays())
(number)
Returns:
textureName—Pathtotheoverlaytexture(string)
textureWidth—Widthofthetexture(inpixels)(number)
textureHeight—Heightofthetexture(inpixels)(number)
offsetX—Horizontalpositionoftheoverlay’stopleftcornerrela-
tive to the zone map (0 = left edge,1 = right edge) (number)
offsetY—Verticalpositionoftheoverlay’stopleftcornerrelativetothezone
map (0 = top,1 = bottom) (number)
mapPointX—Unused(number)
mapPointY—Unused(number)
GetMapZones
Returnsthe map zonesfor a givencontinent.
...= GetMapZones(continentIndex)
Arguments:
continentIndex—Indexofacontinent(inthelistreturnedby
GetMapContinents())(number)
Returns:
...—Alistofstrings,eachthelocalizednameofazonewithinthecontinent
(list)
Example:
localcontinent =GetCurrentMapContinent()
localzones= {GetMapZones(continent)}
foridx,zone in ipairs(zones) do
print(“Zone #“..idx ..“:“ .. zone)
end
GetMasterLootCandidate
Returnsinformation about a given loot candidate.
candidate =GetMasterLootCandidate(index)
Used inthe default UIto build the popup menuused inmaster loot
assignment. Only valid if the player is the master looter.
738
Part IV
Reference
Not allparty/raid members may be eligible for agiven corpse’s(or object’s)
loot: e.g. a member is ineligible for loot from acreature killed while that
member was not inthe immediate area. By repeatedly calling this function
(withindex incrementing from 1to the totalnumber of party/raidmembers,
including the player), one canbuild a list of the names of members eligible for
the current loot.
The index is cast instone at the time the mob was killed. If youmove raid
members around prior to distributing loot, their original positions will be
returned by this function. The expressionceil(index/5) will yieldthe
group number (in araid) and the expressionindex%5 will yield the group
position number for an eligible raider.
Arguments:
index—Indexofamemberofthepartyorraid(*not*equivalent
to the numeric part of aparty orraidunitID) (number)
Returns:
candidate—Nameofthecandidate(string)
Example:
fori=1,40 do
localgrp =ceil(i /5)
localslot = i% 5
localraider =GetMasterLootCandidate(i)
if(raider)then
print (string.format(“Raider%q (group%d, position %d)isi
eligibleforloot.“,raider,grp, slot))
end
end
GetMaxArenaCurrency
Returns the maximum amount of arenapoints the player canaccrue.
amount= GetMaxArenaCurrency()
Returns:
amount—Themaximumamountofarenapointstheplayercanaccrue(number)
GetMaxCombatRatingBonus
Returns the maximum possible percentage bonus for agiven combat rating.
max= GetMaxCombatRatingBonus(ratingIndex)
While thisfunctioncanbe appliedto all combat ratings, it is currently only
used in the default UI to account for the cap on(incoming) criticalstrike
damage and manadrains provided by Resilience rating—specifically, in
generating the tooltip where Resilience rating is showninthe Character
window (PaperDollFrame).
Arguments:
ratingIndex—Whichratingtoquery;thefollowingglobalconstantscanbe
used for standard values: (number)
CR_BLOCK—Blockskill
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