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Chapter 27
API Reference
849
Arguments:
unit—Aunittoquery(string,unitID)
Returns:
isIgnoredOrMuted1iftheunitisignoredormuted, nilotherwise(1nil)
IsInArenaTeam
Returnswhether the player ison anarena team.
isInTeam= IsInArenaTeam()
Returns:
isInTeamTrueiftheplayerisonanyarenateams; falseotherwise
(boolean)
IsInGuild
Returnswhether the player isin aguild.
inGuild=IsInGuild()
Returns:
inGuild1iftheplayerisinaguild;otherwise nil(1nil)
IsInInstance
Returnswhether the player isin aninstance (and itstype if applicable).
isInstance,instanceType= IsInInstance()
Returns:
isInstance1iftheplayerisinaninstance,otherwise nil(1nil)
instanceType—Thetypeofinstancetheplayerisin(string)
arena—Playerversusplayerarena
none—Notinsideaninstance
party—5-man instance
pvp—Playerversusplayerbattleground
raid—Raidinstance
IsInLFGQueue
Returnswhether the player iscurrently queued for automatically
joining/filling agroup.
inQueue=IsInLFGQueue()
Returns:
inQueue1iftheplayeriscurrentlyqueuedforautomaticallyjoining/fillinga
group; otherwisenil (1nil)
IsIndoors
Returnswhether the player iscurrently indoors.
inside =IsIndoors()
Returns:
inside1iftheplayeriscurrentlyindoors;otherwise nil(1nil)
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850
Part IV
Reference
IsInventoryItemLocked
Returns whether aninventory slot islocked.
isLocked= IsInventoryItemLocked(slot)
Items become locked while being moved, split, or placed into other UI
elements (suchas the mail, trade, and auction windows); the item is unlocked
once suchan action iscompleted.
Arguments:
slot—Aninventoryslotnumber,ascanbeobtainedfromGetInventory
SlotInfo(number,inventoryID)
Returns:
isLocked1iftheitemintheinventoryslotislocked;otherwise nil(1nil)
IsItemInRange
Returns whether the player isinrange to use anitem on aunit.
inRange =IsItemInRange(itemID,“unit“)ori
IsItemInRange(“itemName“,“unit“)orIsItemInRange(“itemLink“, “unit“)
Arguments:
itemID—Anitem’sID(number)
itemName—Anitem’sname(string)
itemLink—Anitem’shyperlink,oranystringcontainingtheitemStringpor-
tion of an item link (string)
unit—Aunitonwhichtousetheitem(string,unitID)
Returns:
inRange1iftheplayerisnearenoughtousetheitemontheunit;0if
not in range;nil if the unit is not a valid target for the item (1nil)
IsLeftAltKeyDown
Returns whether the left Alt key is currently held down.
isDown= IsLeftAltKeyDown()
(Note: The MacWoW client doesnot distingishbetween left and right modifier
keys, so both Alt keys are reported as Left Alt.)
Returns:
isDown1iftheleftAltkeyonthekeyboardiscurrentlyhelddown;otherwise
nil (1nil)
IsLeftControlKeyDown
Returns whether the left Controlkey is held down.
isDown= IsLeftControlKeyDown()
(Note: The MacWoW client doesnot distingishbetween left and right modifier
keys, so both Control keysare reported as Left Control.)
Returns:
isDown1iftheleftControlkeyishelddown;otherwise nil(1nil)
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Chapter 27
API Reference
851
IsLeftShiftKeyDown
Returnswhether the left Shift key onthe keyboard isheld down.
isDown =IsLeftShiftKeyDown()
(Note: The Mac WoW client does not distingish between left andright modifier
keys, so both Shift keysare reportedasLeft Shift.)
Returns:
isDown1iftheleftShiftkeyonthekeyboardiscurrentlyhelddown;other-
wisenil (1nil)
IsLinuxClient
Returnswhether the player isusing the Linux game client.
isLinux=IsLinuxClient()
Doesnot indicate whether the player is running a Windows client on Linux
withvirtualizationsoftware. Blizzard has not released anofficial WoW client
for Linux, but thisfunctionisincluded just incase that situation changes.
Returns:
isLinux1ifrunningtheLinuxclient;otherwise nil(1nil)
IsLoggedIn
Returnswhether the loginprocesshascompleted.
loggedIn= IsLoggedIn()
ThePLAYER_LOGIN event provides similar information; thisfunctionpresents
analternative that canbe usedacrossUIreloads.
Returns:
loggedIn1iftheloginprocesshascompleted;otherwise nil(1nil)
IsMacClient
Returnswhether the player isusing the Mac OS X game client.
isMac= IsMacClient()
Returns:
isMac1ifrunningtheMacOSXclient;otherwise nil(1nil)
IsModifiedClick
Determines if the modifiersspecified inthe click-type had been helddown
while the buttonclick occurred.
modifiedClick= IsModifiedClick(“type“)
If called from a click handler (OnMouseDown,OnMouseUp,OnClick,
OnDoubleClick, PreClick,or PostClick),checksmousebuttonsincludedin
the binding; otherwise checksmodifiers only (see example).
Arguments:
type—Tokenidentifyingamodifiedclickaction(string)
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852
Part IV
Reference
Returns:
modifiedClick1ifthemodifierkeysetboundtotheaction
is active (i.e. the keys are held down); otherwisenil (1nil)
Example:
print(GetModifiedClick(“CHATLINK“))
-- shows “SHIFT-BUTTON1“ by default
-- creates abutton torespondtotheCHATLINK action
TestFrame= CreateFrame(“Button“,“TestFrame“, UIParent,i
“UIPanelButtonTemplate“)
TestFrame:SetWidth(100)
TestFrame:SetHeight(24)
TestFrame:SetPoint(“CENTER“, 0, -30)
TestFrame:RegisterForClicks(“AnyUp“)
TestFrame:SetScript(“OnEnter“,function(self)i
print(IsModifiedClick(“CHATLINK“) and “true on enter“ori
“falseonenter“)end)
TestFrame:SetScript(“OnClick“,function(self)i
print(IsModifiedClick(“CHATLINK“) and “true on click“ori
“falseonclick“)end)
-- prints“trueonenter“ if the Shift keyisheld while mousing
-- over the button, regardless ofmousebutton state
-- prints“false on enter“if notholdingShift
-- prints“trueonclick“ onlyifthebutton is activatedbyclicking
-- theprimary(left)mousebutton while holding the Shift key
-- prints“false on click“if activatedbyany other mouse button
-- or combinationof modifierkeys
IsModifierKeyDown
Returns whether amodifier key is held down.
isDown= IsModifierKeyDown()
Modifier keys include Shift, Ctrl, or Alt on either side of the keyboard. WoW
doesnot recognize platform-specificmodifier keys(such asfn, meta, Windows,
or Command).
Returns:
isDown1ifanymodifierkeyishelddown;otherwise nil(1nil)
IsMounted
Returns whether the player ismounted.
mounted =IsMounted()
Returns:
mounted1iftheplayercharacterisridingasummonedmount;otherwise nil
(1nil)
IsMouseButtonDown
Returns whether agivenmouse button is held down.
isDown= IsMouseButtonDown([button])
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Chapter 27
API Reference
853
If no buttonis specified, returns1 if any mouse button isheld down.
Arguments:
button(optional)—Numberornameofamousebutton(number,string)
1or LeftButton—Primarymousebutton
2or RightButton—Secondarymousebutton
3or MiddleButton—Thirdmousebutton(orclickablescrollcontrol)
4or Button4—Fourthmousebutton
5or Button5—Fifthmousebutton
Returns:
isDown1ifthemousebuttonisdown;otherwise nil(1nil)
IsMouselooking
Returnswhether mouselook mode is active.
isLooking =IsMouselooking()
Returns:
isLookingTrueifmouselookmodeisactive;otherwise false(boolean)
IsMuted
Returnswhether acharacter has beenmuted by the player.
muted= IsMuted(“unit“) orIsMuted(“name“)
Arguments:
unit—Aunittoquery(string,unitID)
name—Thenameofaunittoquery(string)
Returns:
muted1iftheunitismuted;otherwise nil(1nil)
IsOutOfBounds
Returnswhether the player iscurrently outside the boundsof the world.
outOfBounds= IsOutOfBounds()
Used inthe default UI(inconjunction withIsFalling()) to allow the player
to release to a graveyard if the character has encountereda bug and fallen
underneaththe world geometry.
Returns:
outOfBounds1iftheplayeriscurrentlyoutsidetheboundsoftheworld;oth-
erwisenil (1nil)
IsOutdoors
Returnswhether the player iscurrently outdoors.
isOutdoors= IsOutdoors()
‘‘Outdoors’’ as defined by this function corresponds to the ability to use a
mount in that specificlocation, not necessarily whether there isa roof above
the player character’s head. For example, returns 1in Ironforge, Undercity, and
the Cavernsof Time, but nil inthe nominally outdoor areasof instances such
asStratholme, Drak’tharonKeep, and Hellfire Ramparts. (Note that even in
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854
Part IV
Reference
‘‘outdoor’’areas, standing on top of certainobjectsmay interfere withthe
player’s ability to mount up.)
Returns:
isOutdoors1iftheplayeriscurrentlyoutdoors;otherwise nil(1nil)
IsPVPTimerRunning
Returns whether the player’s PvPflag will expire after aperiodof time.
isRunning= IsPVPTimerRunning()
If in azone that flags the player for PvP, or if the player hasmanually enabled
PvP, the flag will not expire. Once not in such azone, or once the player has
manually disabled PvP, or if the player hasbeen flagged by attacking an
enemy unit, the timer starts running and the player’sPvP flag will expire after
some time.
Returns:
isRunning1iftheplayer’sPvPflagwillexpire;otherwise nil(1nil)
IsPartyLeader
Returns whether the player isthe party leader.
isLeader= IsPartyLeader()
Returns:
isLeader1iftheplayeristhepartyleader;otherwise nil(1nil)
IsPassiveSpell
Returns whether aspell is passive (cannot be cast).
isPassive= IsPassiveSpell(index,“bookType“)orIsPassiveSpell(“name“)
Arguments:
index—Indexofaspellinthespellbook(number,spellbookID)
bookType—Typeofspellbook(string)
pet—Thepet’sspellbook
spell—Theplayer’sspellbook
name—Name of aspell(string)
Returns:
isPassive1ifthespellispassive;otherwise nil(1nil)
Example:
-- printsa listofpassivespells inthe player’sspellbook
localnumTabs =GetNumSpellTabs()
fortabID=1,numTabsdo
localname,texture,offset,numSpells= GetSpellTabInfo(tabID)
for spellID= offset+ 1, offset+ numSpellsdo
ifIsPassiveSpell(spellID,BOOKTYPE_SPELL)then
local spell,rank=GetSpellName(spellID,BOOKTYPE_SPELL)
Chapter 27
API Reference
855
print(“ -“ .. spell)
end
end
end
IsPetAttackActive
Returnswhether the pet’sattack action iscurrently active.
isActive= IsPetAttackActive()
Returns:
isActive1ifthepet’sattackactioniscurrentlyactive;otherwise nil(1nil)
IsPlayerResolutionAvailable
Returnswhether the current hardware supportshigh resolution player
textures.
isAvailable= IsPlayerResolutionAvailable()
Returns:
isAvailable1ifhigh-resolutionplayertexturescanbeenabled;otherwise
nil (1nil)
IsPossessBarVisible
Returnswhether aspecial action bar should be shown while the player
possesses another unit.
isVisible =IsPossessBarVisible()
Used inthe default UIto switch betweenusing the ShapeshiftBarFrame or
PossessBarFrame to showactions belonging to the possessedunit.
Returns:
isVisible1ifthepossessedunit’sactionsshouldbeshownonaspecial
action bar (1nil)
IsQuestCompletable
Returnswhether the player can complete the quest presented by a questgiver.
isCompletable= IsQuestCompletable()
Returns:
isCompletable1iftheplayercurrentlymeetstherequirements(e.g.
number of items collected) complete the quest; otherwisenil (1nil)
IsQuestLogSpecialItemInRange
Returnswhether the player’starget isinrange for using anitem associated
with acurrent quest.
inRange=IsQuestLogSpecialItemInRange(questIndex)
Available for a number of quests whichinvolve using anitem (i.e. ‘‘Use the
MacGuffinto summonand defeat the boss’’, ‘‘Use this saw to fell
12trees’’, etc.)
Arguments:
questIndex—Indexofaquestlogentrywithanassociatedusable
item (between1 andGetNumQuestLogEntries()) (number)
856
Part IV
Reference
Returns:
inRange1iftheplayeriscloseenoughtothetargettousetheitem;
0if the target is out of range;nil if the quest item does not require a target
(number)
IsQuestWatched
Returns whether aquest from the quest log is listed in the objectivestracker.
isWatched= IsQuestWatched(questIndex)
Arguments:
questIndex—Indexofaquestinthequestlog(between1and
GetNumQuestLogEntries())(number)
Returns:
isWatched1ifthequestisbeingwatched;otherwise nil(1nil)
IsRaidLeader
Returns whether the player isthe raid leader.
isLeader= IsRaidLeader()
Returns:
isLeader1iftheplayeristheraidleader;otherwise nil(1nil)
IsRaidOfficer
Returns whether the player isa raidassistant.
isRaidOfficer= IsRaidOfficer()
Returns:
isRaidOfficer1iftheplayerisaraidassistant;otherwise nil(boolean)
IsRealPartyLeader
Returns whether the player isthe leader of anon-battleground party.
isLeader= IsRealPartyLeader()
Whenthe player isina party/raid and joinsa battleground or arena, the
normalparty/raid functionsrefer to the battleground’sparty/raid, but the
game still keepstrack of the player’splace in anon-battleground party/raid.
Returns:
isLeader1iftheplayeristheleaderofanon-battlegroundparty;otherwise
nil (1nil)
IsRealRaidLeader
Returns whether the player isthe leader of anon-battleground raid.
isLeader= IsRealRaidLeader()
Whenthe player isina party/raid and joinsa battleground or arena, the
normalparty/raid functionsrefer to the battleground’sparty/raid, but the
game still keepstrack of the player’splace in anon-battleground party/raid.
Returns:
isLeader1iftheplayeristheleaderofanon-battlegroundraid;otherwise
nil (1nil)
Chapter 27
API Reference
857
IsReferAFriendLinked
Returnswhether aunit’saccount is linkedto the player’s viathe
Recruit-a-Friend program.
isLinked= IsReferAFriendLinked(“unit“)
Arguments:
unit—Aunittoquery(string,unitID)
Returns:
isLinked1iftheunit’saccountislinkedtotheplayer’s(1nil)
IsResting
Returnswhether the player iscurrently resting.
resting=IsResting()
Rest state is provided in Innsand major cities and allows the player to log out
immediately (instead of after abrief delay) and accrue bonus XP to be awarded
for kills.
Returns:
resting1iftheplayerisresting;otherwise nil(boolean)
IsRightAltKeyDown
Returnswhether the right Alt key is currently helddown.
isDown =IsRightAltKeyDown()
(Note: The Mac WoW client does not distingish between left andright modifier
keys, so both Alt keysare reported as Left Alt.)
Returns:
isDown1iftherightAltkeyonthekeyboardiscurrentlyhelddown;other-
wisenil (1nil)
IsRightControlKeyDown
Returnswhether the right Control key onthe keyboard isheld down.
isDown =IsRightControlKeyDown()
(Note: The Mac WoW client does not distingish between left andright modifier
keys, so both Control keysare reported asLeft Control.)
Returns:
isDown1iftherightControlkeyonthekeyboardishelddown;otherwise nil
(1nil)
IsRightShiftKeyDown
Returnswhether the right shift key onthe keyboard isheld down.
isDown =IsRightShiftKeyDown()
(Note: The Mac WoW client does not distingish between left andright modifier
keys, so both Shift keysare reportedasLeft Shift.)
Returns:
isDown1iftherightshiftkeyonthekeyboardiscurrentlyhelddown;other-
wisenil (1nil)
858
Part IV
Reference
IsSelectedSpell
Returns whether aspell is currently selected inthe spellbook.
isSelected=IsSelectedSpell(index,“bookType“)ori
IsSelectedSpell(“name“)
Applies when‘‘casting’’ aspell that opensa trade skill.
Arguments:
index—Indexofaspellinthespellbook(number,spellbookID)
bookType—Typeofspellbook(string)
pet—Thepet’sspellbook
spell—Theplayer’sspellbook
name—Name of aspell(string)
Returns:
isSelected1ifthespelliscurrentlyselected;otherwise nil(1nil)
IsShiftKeyDown
Returns whether aShift key on the keyboardis held down.
isDown= IsShiftKeyDown()
Returns:
isDown1ifaShiftkeyonthekeyboardiscurrentlyhelddown;otherwise nil
(1nil)
IsSilenced
Returns whether acharacter is silencedon achat channel.
isSilenced=IsSilenced(“name“,“channel“)
Arguments:
name—Nameofacharacter(string)
channel—Nameofachatchannel(string)
Returns:
isSilenced1ifthecharacterissilencedonthegivenchannel;otherwise nil
(1nil)
IsSpellInRange
Returns whether the player isinrange to cast aspell ona unit.
inRange =IsSpellInRange(index,“bookType“, “unit“)ori
IsSpellInRange(“name“,“unit“)
Arguments:
index—Indexofaspellinthespellbook(number,spellbookID)
bookType—Typeofspellbook(string)
pet—Thepet’sspellbook
spell—Theplayer’sspellbook
name—Name of aspell(string)
unit—Aunittotargetwiththespell(string,unitID)
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