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Chapter 27
API Reference
899
RenamePetition
Renamesthe guildor arena team to be created by the openpetition.
RenamePetition(“name“)
Arguments:
name—Newnamefortheguildorarenateam(string)
RepairAllItems
Attempts to repair allof the player’s damaged items.
RepairAllItems([useGuildMoney])
Arguments:
useGuildMoney(optional)— 1touseguildbankmoney(ifavail-
able);nil or omitted to use the player’s own money (1nil)
Confirmation
ReplaceEnchant
Confirms replacing an existing enchantment.
Usable in response to theREPLACE_ENCHANT event which fires whenthe
player attempts to apply a temporary or permanent enchantment to an item
which already hasone.
Confirmation
ReplaceTradeEnchant
Confirms replacement of an existing enchantment when offering an
enchantment for trade.
After confirming, the enchantment isnot actually performed untilboth parties
accept the trade.
RepopMe
Releases the player’s spirit to the nearest graveyard.
Only haseffect if the player isdead.
ReportPlayerIsPVPAFK
Reports abattleground participant asAFK.
ReportPlayerIsPVPAFK(“name“) or ReportPlayerIsPVPAFK(“unit“)
Arguments:
name—Nameofafriendlyplayerunitinthecurrentbattleground(string)
unit—Afriendlyplayerunitinthecurrentbattleground(string,unitID)
RequestBattlefieldPositions
Requestsinformationfrom the server about team member positionsinthe
current battleground.
Automatically calledin the default UIby UIParent’s andWorldMapFrame’s
OnUpdate handlers.
RequestBattlefieldScoreData
Requestsbattlefield score datafrom the server.
Score dataisnot returned immediately; theUPDATE_BATTLEFIELD_SCORE
event firesonce information isavailable and canbe retrievedby calling
GetBattlefieldScore()andrelatedfunctions.
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900
Part IV
Reference
RequestBattlegroundInstanceInfo
Requestsinformation about available instancesof abattleground from the
server.
RequestBattlegroundInstanceInfo(index)
ThePVPQUEUE_ANYWHERE_SHOW event firesonce informationisavailable; data
canthenbe retrievedby callingGetNumBattlefields() and
GetBattlefieldInstanceInfo().
Arguments:
index—Indexofabattleground(between1and NUM_BATTLEGROUNDS)
(number)
RequestInspectHonorData
RequestsPvP honor and arena datafrom the server for the currently inspected
unit.
Once theINSPECT_HONOR_UPDATE event fires, PvP honor and arena
information canbe retrieved usingGetInspectHonorData(team) and
GetInspectArenaTeamData().
RequestRaidInfo
Requestsinformation about saved instances from the server.
Data is not returned immediately; theUPDATE_INSTANCE_INFOevent when
the raidinformationisavailable for retrieval viaGetSavedInstanceInfo()
andrelatedfunctions.
RequestTimePlayed
Requestsinformation from the server about the player character’stotal time
spent online.
Informationisnot returned immediately; theTIME_PLAYED_MSG event fires
whenthe requested data is available.
ResetCPUUsage
ResetsCPU usage statistics.
Only haseffect if thescriptProfile CVar isset to 1.
ResetChatColors
Removesall saved color settingsfor chat message types, resetting them to
default values.
ResetChatWindows
Removesall saved chat window settings, resetting them to default values.
Used by the default UI’s functionFCF_ResetChatWindows() whichresets
the appearance andbehavior of displayedFloatingChatFrames.
ResetCursor
Returns the cursor to its normal appearance (the glove pointer) and behavior.
Haseffect after the cursor image/mode hasbeenchanged viaSetCursor(),
ShowContainerSellCursor(),orsimilar.Hasnoimmediatelyvisibleeffect
if the cursor isholding anitem, spell, or other data.
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Chapter 27
API Reference
901
ResetDisabledAddOns
Revertschanges to the enabled/disabled state of addons.
Any addons enabled or disabled in the current session will return to their
enabled/disabledstate asof the last login or UI reload.
ResetGroupPreviewTalentPoints
Revertsall changesmade inthe Talent UI’spreviewmode.
ResetGroupPreviewTalentPoints(isPet,talentGroup)
Arguments:
isPettruetoedittalentsfortheplayer’spet,falsetoedittalentsforthe
player (boolean)
talentGroup—Whichsetoftalentstoedit,iftheplayerhasDualTalentSpecial-
ization enabled (number)
1—PrimaryTalents
2—Secondary Talents
nil—Currentlyactivetalents
ResetInstances
Resets allnon-saved instancesassociated withthe player.
Only instances to whichthe player is not saved may be reset (i.e. normal 5-man
dungeons, not heroic dungeonsor raids), and only by asolo player or group
leader.
ResetPreviewTalentPoints
Revertschanges made within aspecific tab in the Talent UI’s preview mode.
ResetPreviewTalentPoints(tabIndex,isPet, talentGroup)
Arguments:
tabIndex—Indexofatalentschool/tab(between1andGetNumTalentTabs())
(number)
isPettruetoedittalentsfortheplayer’spet,falsetoedittalentsforthe
player (boolean)
talentGroup—Whichsetoftalentstoedit,iftheplayerhasDualTalentSpecial-
ization enabled (number)
1—PrimaryTalents
2—Secondary Talents
nil—Currentlyactivetalents
ResetTutorials
Enables contextual tutorial display and clears the list of already displayed
tutorials.
Tutorials that have already been shownto the player willappear again(via
TUTORIAL_TRIGGERevents)oncetheirconditionsaremet.Thefirsttutorial
will appear again immediately.
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902
Part IV
Reference
ResetView
Resetsa saved camerasetting to default values.
ResetView(index)
There are five ‘‘slots’’for saved camera settings, indexed1-5. These viewscan
be set and accesseddirectly usingSaveView() andSetView(), andcycled
throughusingNextView() andPrevView().
Arguments:
index—Indexofasavedcamerasetting(between1and5)(number)
RespondInstanceLock
Allowsleaving a recently entered instance to whichthe player would
otherwise be saved.
RespondInstanceLock(response)
Applies whenthe player enters aninstance to whichother members of her
group are saved; if the player leaves the instance withinthe time limit (see
GetInstanceLockTimeRemaining())shewillnotbesavedtotheinstance.
Arguments:
response—Whethertheplayerwishestoremainintheinstance(boolean)
false—Exittothenearestgraveyard
true—Remaininthezone,savingtheplayertothisinstance
RestartGx
Restart the client’s graphicsubsystem.
Doesnot reloadthe UI.
RestoreVideoEffectsDefaults
Resetsvideo effects options to default values.
These options are shown in the Video -> Effects panel in the default UI and
include settingssuchas for view distance, texture resolution, and full-screen
glow.
RestoreVideoResolutionDefaults
Resetsvideo resolution options to default values.
These options are shown in the Video -> Resolution panel in the default UI
andinclude settingssuchasscreen resolution, windowedmode, and gamma.
RestoreVideoStereoDefaults
Resetsstereoscopic 3D video options to default values.
These options are shown in the Video -> Stereo panelinthe default UIand
include settingsfor convergence and eye separation.
ResurrectGetOfferer
Returns the name of aunit offering to resurrect the player.
name =ResurrectGetOfferer()
Returns nil if no resurrectionhasbeen offered or if an offer hasexpired.
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Chapter 27
API Reference
903
Returns:
name—Nameoftheunitofferingresurrection(string)
ResurrectHasSickness
Returnswhether accepting anoffered resurrection spellwill cause the player to
suffer Resurrection Sickness.
hasSickness= ResurrectHasSickness()
Usable following theRESURRECT_REQUEST event which fires whenthe player
isofferedresurrectionby another unit.
Generally alwaysreturnsnil, as resurrectionby other playersdoesnot cause
sickness.
Returns:
hasSickness1ifacceptingresurrectionwillcauseResurrectionSickness;oth-
erwisenil (1nil)
ResurrectHasTimer
Returnswhether the player must wait before resurrecting.
hasTimer= ResurrectHasTimer()
Appliesto resurrectionspells offered by other units, resurrecting by returning
to the player’s corpse asa ghost, and to resurrecting at agraveyard’s spirit
healer, if the player hasrecently died severaltimes inshort succession. See
GetCorpseRecoveryDelay()forthetimeremaininguntiltheplayercan
resurrect.
Returns:
hasTimer1iftheplayermustwaitbeforeresurrecting;otherwise nil(1nil)
RetrieveCorpse
Confirms resurrection by returning to the player’scorpse.
ReturnInboxItem
Returnsa message inthe player’s inbox to its sender.
ReturnInboxItem(mailID)
Arguments:
mailID—Indexofamessageintheplayer’sinbox(between1and
GetInboxNumItems())(number)
RollOnLoot
Register the player’sintent regarding anitem up for loot rolling.
RollOnLoot(id, rollType)
Rollsare not actually performed until all eligible group members have
registeredtheir intent or the time period for rolling expires.
If the item binds onpickup, theCONFIRM_LOOT_ROLL event fires, indicating
thatConfirmLootRoll(id) must be calledinorder to actually roll on
the item.
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904
Part IV
Reference
Arguments:
id—Indexofanitemcurrentlyupforlootrolling(asprovidedinthe
START_LOOT_ROLLevent)(number)
rollType—Typeofrollactiontoperform(number)
0—Pass(declinestheloot)
1—Roll‘‘need’’(winsifhighestroll)
2—Roll‘‘greed’’(winsifhighestrollandnoothermemberrolls‘‘need’’)
RunBinding
Runs the script associated witha key binding action.
RunBinding(“COMMAND“)
Note: thisfunctionis not protected, but the scripts for many default key
binding actionsare (and can only be calledby the Blizzard UI).
Arguments:
COMMAND—Nameofakeybindingcommand(string)
Example:
-- Take ascreenshot
RunBinding(“SCREENSHOT“)
Protected
RunMacro
Runs amacro.
RunMacro(index[,““button““]) or RunMacro(“name“ [, ““button““])
Arguments:
index—Indexofamacro(number,macroID)
name—Nameofa macro(string)
“button“(optional)—Themousebuttonusedtoclickthemacro;
may be used by[button:_x_] options in the macro (string)
Protected
RunMacroText
Runs arbitrary text asa macro.
RunMacroText(““text““ [, ““button““])
Arguments:
“text“—Thetextofthemacrotorun(string)
“button“(optional)—Themousebuttonusedtoclickthemacro;
may be used by[button:_x_] options in the macro (string)
RunScript
Runs astring as aLua script.
RunScript(“script“)
Arguments:
script—ALuascripttoberun(string)
Example:
-- Print to chatframe
localscript= “print(\“HelloWorld\“)“
RunScript(script)
Chapter 27
API Reference
905
SaveBindings
Saves the current set of key bindings.
SaveBindings(set)
Arguments:
set—Asettowhichtosavethecurrentbindings(number)
1—Account-widekeybindings
2—Character-specifickeybindings
Confirmation
SaveEquipmentSet
Saves or createsanequipment set withthe player’s currently equipped items.
SaveEquipmentSet(“name“,icon)
If aset with the same name already exists, that set’scontentsare overwritten.
Set namesare case sensitive: if a ‘‘Fishing’’set already exists, saving a
‘‘fishing’’ set will create a new set instead of overwriting the ‘‘Fishing’’set.
Arguments:
name—Nameoftheset(string)
icon—Indexofanicontoassociatewiththeset:between1and GetNum
MacroIcons()foraniconfromthesetofmacroicons;valuesbetween
-INVSLOT_FIRST_EQUIPPEDand -INVSLOT_LAST_EQUIPPEDfortheicon
of an item in the equipment set at that (negative)inventoryID (number)
SaveView
Saves the current camera settings.
SaveView(index)
There are five ‘‘slots’’ for savedcamerasettings, indexed 1-5. These viewscan
be set and accessed directly usingSaveView() andSetView(), and cycled
through usingNextView() andPrevView().
Arguments:
index—Indexofasavedcamerasetting(between1and5)(number)
Screenshot
Saves an image of the current game display.
Screenshot imagesare savedto the folderScreenshots within the folder
where the World of Warcraft client isinstalled.
Taking a screenshot firestheSCREENSHOT_SUCCEEDED event (or the
SCREENSHOT_FAILEDeventincaseofanerror),whichcausesthedefaultUIto
display amessage in the middle of the screen. Additional screenshots taken
while thismessage is displayed will include it. The default UI’s
TakeScreenshot()functionhidesthismessagesoitisnotincludedin
screenshots.
Blizzard UI
SecondsToTime
Returnsa description of an amount of time in appropriate units.
time =SecondsToTime(seconds[,noSeconds[, notAbbreviatedi
[,maxCount]]])
906
Part IV
Reference
Output includesmarkup normally hiddenwhen displayed inaFontString (see
last example); this markup allowsthe client to automatically print the singular
or plural form of aworddepending onthe value of the preceding number.
Arguments:
seconds—Anamountoftime(inseconds)(number)
noSeconds(optional)— Truetoomitasecondsterminthedescription;false
or omitted otherwise (boolean)
notAbbreviated(optional)— Truetousefullunitnamesinthedescription
(e.g. Hours, Minutes);false or omitted to use abbreviations (e.g. Hr, Min)
(boolean)
maxCount(optional)—Maximumnumberoftermstoincludeinthedescription;
defaults to 2 if omitted (number)
Returns:
time—Adescriptionoftheamountoftimeinappropriateunits(seeexamples)
(string)
Example:
print(SecondsToTime(100))
-- shows “1 Min40Sec“
print(SecondsToTime(100,true))
-- shows “1 Min“
print(SecondsToTime(10000))
-- shows “2 Hr 46 Min“
print(SecondsToTime(10000,false,true))
-- shows “2 Hours 46 Minutes“
print(SecondsToTime(100000,false, false,5))
-- shows “1 Day3 Hr 46Min 40 Sec“
SecondsToTime(100,false,true)
-- returns “1 |4Minute:Minutes;40|4Second:Seconds;“
SecureCmdOptionParse
Returns the action (andtarget, if applicable) for a secure macro command.
action, target= SecureCmdOptionParse(“cmd“)
Used inthe default UI to parse macro conditionals.
Arguments:
cmd—Acommandtobeparsed(typicallythebodyofamacro,macrotext
attribute or slash command (string)
Returns:
action—Argumenttothebasemacrocommand(e.g.thenameofaspellfor
/cast),ortheemptystring(““)ifthebasecommandtakesnoarguments
(e.g./stopattack);nil if the command should not be executed (string)
target—Unitornametouseasthetargetoftheaction(string)
Example:
-- acomplexmacrocommandforcontextuallycasting ahealing
-- or damagespell
localmacroText =“/cast[target=mouseover,harm,nodead][harm,nodead]i
Chapter 27
API Reference
907
Mind Blast ;[target=mouseover,help,nodead,exists][help,nodead]i
[target=player]FlashHeal“
SecureCmdOptionParse(macroText)
--returns “FlashHeal“, “player“ if no unitistargetedormoused over
--returns “FlashHeal“, “mouseover“if afriendly unitismoused over
--returns “FlashHeal“ifa friendlyunit istargeted
--returns “Mind Blast“, “mouseover“if ahostileunit is mousedover
--returns “Mind Blast“ifa hostile unitistargeted
SelectActiveQuest
Selects aquest whichcan be turned in to the current Quest NPC.
SelectActiveQuest(index)
Usable after aQUEST_GREETING event. CausestheQUEST_PROGRESS event to
fire, inwhichit isdetermined whether the player cancomplete the quest.
Note: Most quest NPCspresent active quests usingGetGossipActive
Quests()insteadofthisfunction.
Arguments:
index—Indexofaquestwhichcanbeturnedintothecurrent
Quest NPC (between1 andGetNumActiveQuests()) (number)
SelectAvailableQuest
Choosesa quest available from the current Quest NPC.
SelectAvailableQuest(index)
CausestheQUEST_DETAIL event to fire, in which the questgiver presentsthe
player with the detailsof aquest and the optionto accept or decline.
Note: Most quest NPCspresent available quests using
GetGossipAvailableQuests()insteadofthisfunction.
Arguments:
index—IndexofaquestavailablefromthecurrentQuestNPC(between1and
GetNumAvailableQuests())(number)
SelectGossipActiveQuest
Choosesa quest whichcan be turned into the current Gossip NPC.
SelectGossipActiveQuest(index)
CausestheQUEST_PROGRESS event to fire, inwhich it isdetermined whether
the player can complete the quest.
Arguments:
index—IndexofaquestwhichcanbeturnedintothecurrentGossip
NPC (between1 andGetNumGossipActiveQuests()) (number)
SelectGossipAvailableQuest
Choosesa quest available from the current Gossip NPC.
SelectGossipAvailableQuest(index)
908
Part IV
Reference
Usable after aQUEST_GREETING event. Causes theQUEST_DETAIL event to fire,
inwhich the questgiver presents the player with the details of aquest and the
option to accept or decline.
Arguments:
index—IndexofaquestavailablefromthecurrentGossipNPC
(between1 andGetNumGossipAvailableQuests()) (number)
SelectGossipOption
Chooses andactivatesanNPC dialog option.
SelectGossipOption(index[,“text“[,confirm]])
Results may vary according to the gossip option chosen; may endthe gossip
(firing aGOSSIP_CLOSED event) and start another interaction (firing a
MERCHANT_SHOW, TRAINER_SHOW, TAXIMAP_OPENED,orsimilarevent)ormay
continue the gossipwithnewtext and new options (firing another
GOSSIP_SHOWevent).
Calling thisfunctionwithonly the first argument may cause the
GOSSIP_CONFIRMeventtofire,indicatingthattheplayerneedstoprovide
confirmation (or additional information) before the optionwill be activated.
Confirmation is needed for certainoptionsrequiring the character to spend
(e.g. whenactivating Dual Talent Specialization); additional informationis
needed for optionssuchasthose used whenredeeming a Loot Card code from
the WoW trading card game to receive anin-game item. Ineither case, the
confirmation and additional information canbe provided (asby the popup
dialog in the default UI) by calling thisfunctionagainwith all three arguments.
Arguments:
index—TheoptionintheNPCgossipwindowtoselect,from1toGetNumGos-
sipOptions() (number)
text(optional)—Texttoincludewhenconfirmingtheselection(string)
confirm(optional)— truetoconfirmtheselection; falseoromittedotherwise
(boolean)
SelectQuestLogEntry
Selects aquest from the quest log.
SelectQuestLogEntry(questIndex)
The selected quest isused by other functionswhich do not take aquest index
as argument (e.g.GetQuestLogQuestText()).
Arguments:
questIndex—Indexofaquestinthequestlog(between1and
GetNumQuestLogEntries())(number)
SelectTradeSkill
Selects arecipe inthe trade skill listing.
SelectTradeSkill(index)
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