7 - Editing Tracks and Items
In the third screen shot (below) the media item for Vox Hmy
has been dragged and dropped into the Vox Main track.
When this track is played, both media items will play together.
In fact, in this example, Track 3 can now be deleted.
independent of the other. Either or both can be muted and
unmuted, have FX added to them, have changes made to
pitch and/or playback rate, and so on. You can use the
Media Item Properties dialog box (F2) and/or the right-
click context menu for this purpose.
Tip: As you move items around in free item positioning mode you can sometimes find that items are placed on
top of each other: this can make editing difficult. If this happens, select the items, right-click and choose Item
processing, Auto-reposition items in free item positioning mode.
You have already encountered many examples of how REAPER uses the mouse with and without modifiers to
perform a whole range of tasks. These have so far included making loop and time selections, copying and
moving media items, slip editing media items, using item pencil mode, and so on. In Chapter 14, you'll learn
more about how you can modify any of these if you wish, and even create your own. Meanwhile, you can find
out more about the various Mouse Modifier default settings by browsing thru the Editing Behavior, Mouse
Modifier section of your REAPER Preferences.
From the Context list, select a topic, such as Media item click, Media item edge drag, Track click, Ruler, click,
Arrange view right-click, etc. A summary list of all default mouse actions relevant to that context will be shown.
You can then double-click on any entry in the Modifier column to assign an action to that modifier.
Shown here (below) is an example of the default actions associated with the various mouse modifiers for when
you are dragging media items. For example, by default, clicking and dragging a media item will move it,
ignoring any time selection. Holding Ctrl as you do so will copy it – and so on.
There are many more for you to choose
from. For example, you could define Shift
Win as a modifier to restrict item
movement to vertical only when moved or
when copied. You could use Ctrl Win for
adjusting an item's volume, and so on. To
do either of these, you would need to
double-click on the modifier in the list,
then make your choice from the list of
commands and actions offered.
The Context drop down list includes the
following entries that can be relevant
when you are working with media items.
Media item (left click, left drag and
Media item bottom half (left click,
left drag and double-click)
Media item edge (left drag and
Media item fade/crossfade (left
click, left drag and double-click)
Many contexts have an option associated
with them: where present, this is displayed below the table, just above the OK button. In the example here,
you have the option whether or not to treat the label area above the item as empty track space.
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