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3. SelectFromAllPagestoremovethebackgroundorthemefromallthepagestowhichyou
appliedit.
OR
SelectFromPagetoremovethebackgroundorthemefromtheselectedpageonly.
Creatingthemes
Youcanusethemestocustomizepages.YoucancreateathemeandaddittotheGallerysothat
it’savailableinaconvenientlocation.Youcanthenapplythisthemetoapage,allpagesinagroup
orallpagesinafile.
TheGalleryalsoincludessomethemes.
Tocreateatheme
1. SelectFormat>Theme>CreateNewTheme.
2. TypeanameforthethemeintheThemenamebox.
3. Setthebackgroundinthesamewaythatyouwouldforapage(seeApplyingpage
backgroundsandthemesonpage 122).
4. Addandmodifyobjectsonthethemeinthesamewaythatyouwouldonapage(see
Chapter4:Creatingbasicobjectsonpage 35).
5. PressSave.
ThethemeappearsintheMyContentcategoryoftheGallery.
Tocreateathemebasedonthecurrentpage
1. SelectFormat>Theme>CreateNewThemeFromPage.
2. TypeanameforthethemeintheThemenamebox.
3. PressSave.
ThethemeappearsintheMyContentcategoryoftheGallery.
Creatingexamplelessonactivities
Thissectionincludesexamplelessonactivitiesyoucancreateandalsoexplainshowtocreate
othertypesoflessonactivities.
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Creatingamatchinglessonactivity
NOTE
You’llcompletethefollowingtaskswhencreatingmatchinglessonactivities:
l
UsingtheActivityBuilder
l
Addingsoundstoobjects(seeAddingsoundstoobjectsonpage 116)
TheActivityBuilderenablesyoutocreatematchingactivities,sortingactivities,labelingactivities,
gamesandmoreusingyourowncontent.
UsingtheActivityBuilder,youdefineoneobjectonthepageasanactivityobject.Youthendefine
whichobjectsonthepagewillbeacceptedandwhichwillberejectedwhenyoudragtheobjects
overtheactivityobject.
Tocreateamatchinglessonactivity
1. Createtheobjectyouwanttouseastheactivityobjectandtheobjectsyouwanttoacceptor
rejectwhendraggedtotheactivityobject.
2.
PressAdd-ons
,andthenpressActivityBuilder.
3. Selecttheobjectyouwanttouseastheactivityobject,andthenpressEdit.
4. DragtheobjectsyouwanttoaccepttotheAccepttheseobjectslist.
Agreencheckmark
 appearsbesideobjectsyouselecttoaccept.
5. DragtheobjectsyouwanttorejecttotheRejecttheseobjectslist.
AredX
appearsbesideobjectsyouselecttoreject.
NOTES
o
Toquicklyselectanyremainingobjectsonthepagetoacceptorreject,pressAddAll
Remainingintheappropriatelist.
o
Toremoveanobjectfromalist,dragittothetrashcanicon
.
6. PressDone.
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Tochangeamatchinglessonactivity’ssettings
1.
PressAdd-ons
,andthenpressActivityBuilder.
2. Selecttheactivityobject,andthenpressEdit.
TIP
Ifyoudon’tknowwhichobjectonthepageistheactivityobject,clickIdentify.Blue
diagonallinesappearforthreesecondsoveranyactivityobjectsonthepage.
3. PressSettings.
4. SelectthedesiredanimationforacceptedobjectsinthefirstAnimationdrop-downlist.
5. Optionally,selecttheAlsoplaytheobject’ssoundcheckboxtoplaysoundsattachedto
acceptedobjectswhenthey’redraggedovertheactivityobject(seeAddingsoundsto
objectsonpage 116).
6. SelectthedesiredanimationforrejectedobjectsinthefirstAnimationdrop-downlist.
7. Optionally,selecttheAlsoplaytheobject’ssoundcheckboxtoplaysoundsattachedto
rejectedobjectswhenthey’redraggedovertheactivityobject(seeAddingsoundsto
objectsonpage 116).
8. PressDone.
Topresentamatchinglessonactivity
1. Dragtheobjects(orhavestudentsdragtheobjects)totheactivityobject.
o
Iftheobjectisaccepted,theacceptedobjectanimationplays(fadeoutbydefault).
o
Iftheobjectisrejected,therejectedobjectanimationplays(bouncebackbydefault).
2.
PressAdd-ons
,pressActivityBuilder,andthenpressResetAllwhenyou’redone.
Toremoveamatchinglessonactivity
1.
PressAdd-ons
,andthenpressActivityBuilder.
2. Selecttheactivityobject,andthenpressClearProperties.
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Creatingahide-and-showlessonactivity
NOTE
You’llcompletethefollowingtaskswhencreatinghide-and-showlessonactivities:
l
Movingobjects(seeMovingobjectsonpage 68)
l
Lockingobjects(seeLockingobjectsonpage 118)
l
Resizingobjectsusingthescalinggesture(seeUsingthescalegestureonpage 75)
Youcanhideanobjectandthenrevealitusingseveraltechniques:
l
AddaScreenShadetoapage.Duringthepresentation,graduallyremovetheshadetoreveal
theunderlyingtextandgraphicswhenyou’rereadytodiscussthem(seeUsingtheScreen
Shadeonpage 177).
l
Covertheobjectwithdigitalinkandthenerasethedigitalink(seeWriting,drawingand
erasingdigitalinkonpage 36).
l
Covertheobjectwithanotherobjectandthenchangetheorderoftheobjectsinthestack
(seeRearrangingstackedobjectsonpage 71).
l
Usetheobjectanimationfeature(seeAnimatingobjectsonpage 118).
Alternatively,youcanhideanobjectbehindalockedobjectandthenusethescalinggestureto
enlargeandshowthehiddenobjectifyou’reusingaSMARTinteractiveproductthatsupports
multitouchgestures.
Tocreateahide-and-showlessonactivity
1. Createorinserttheobjectyouwanttohide.
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2. Createorinserttheobjectyouwanttolock.
3. Movetheobjectyouwanttolocksothatitcoverstheobjectyouwanttohide.
4. Selecttheobjectyouwanttolock,pressitsmenuarrow,andthenselectLocking>Lockin
Place.
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5. Usethescalinggesturetoenlargeandshowthehiddenobjectwhilekeepingthelocked
objectinplace(seeUsingthescalegestureonpage 75).
Creatingareveallessonactivity
NOTE
You’llcompletethefollowingtaskswhencreatingreveallessonactivities:
l
Creatingtables(seeCreatingtablesonpage 50)
l
Resizingcells(seeResizingtables,columnsorrowsonpage 56)
l
Fillingatable’sbackgroundwithapicture(seeChangingatable’spropertiesonpage 54)
l
Addingobjectstocells(seeAddingobjectstotablesonpage 52)
l
Addingandremovingcellshades(seeUsingcellshadesonpage 178)
Youcanusetablesandcellshadestocreateavarietyofreveallessonactivities.Thefollowingare
twoexamples:
l
Apuzzle-stylereveallessonactivitywhereyourevealpartsofapictureuntilstudentscan
guesswhatthepictureis.
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l
Amemory-stylereveallessonactivitywhereyourevealthecontentsofthecellandthenask
studentstochooseothercellsuntiltheyfindthecellwithmatchingcontents.
Tocreateapuzzle-stylereveallessonactivity
1. Createatablewiththenumberofcellsyouwanttoincludeinthereveallessonactivity(see
Creatingtablesonpage 50).
2. Resizethecellsasappropriate(seeResizingtables,columnsorrowsonpage 56).
3. Selectthetable,pressthetable’smenuarrow,andthenselectProperties.
ThePropertiestabappears.
4. PressFillEffects.
5. SelectImagefill,pressBrowse,browsetoandselectthepictureyouwanttouseinthereveal
lessonactivity,andthenpressOpen.
6. SelectScaleimagetofit.
7. Pressthetable’smenuarrow,andthenselectAddTableShade.
Tocreateamemory-stylereveallessonactivity
1. Inserttheobjectsyouwanttoincludeinthelessonactivity.
2. Createatablewiththenumberofcellsyouwanttoincludeinthereveallessonactivity(see
Creatingtablesonpage 50).
3. Resizethecellsasappropriate(seeResizingtables,columnsorrowsonpage 56).
4. Dragtheobjectsintothecellsofthetable.
5. Pressthetable’smenuarrow,andthenselectAddTableShade.
Topresentareveallessonactivity
Pressaindividualcell’scellshadetorevealthecontentsofthecell.
Tohidethecellbehindthecellshade,press
inthecornerofthecell.
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Creatingothertypesoflessonactivities
TheLessonActivityToolkitandLessonActivityExamplesintheGalleryincludeinteractiveobjects
youcanusetocreatelessonactivities.FormoreinformationontheLessonActivityToolkit,the
LessonActivityExamplesandtheGalleryingeneral,seeInsertingcontentfromtheGalleryon
page 84.
TheSMART Exchangewebsiteincludesthousandsoflessonplans,questionsetsandother
contentthatyoucandownloadandthenopeninSMART Notebooksoftware.Formoreinformation
ontheSMART Exchangewebsite,seeInsertingcontentfromtheSMART Exchangewebsiteon
page 87.
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Using Lesson Activity Builder (LAB)
CreatingactivitieswithLessonActivityBuilder
134
AddingaFlipOutflipcardactivity
135
AddingaSuperSortactivity
137
AddingaFillIntheBlanksactivity
138
AddingaLabelRevealactivity
140
AddingaMatch‘EmUp!activity
141
AddingaRankOrderactivity
143
AddingaSpeedupactivity
145
AddingaShoutItOut!activity
147
ShoutItOut!uservalidation
149
AddingStudentContributionsToAShoutItOut!Activity
149
ManagingaShoutItOut!activity
152
Browser,device,operatingsystemandnetworkrecommendations
153
Webbrowserrecommendations
153
Devicerecommendations
154
MobileDevicerecommendations
154
Operatingsystemrecommendations
154
Networkrecommendations
155
Websiteaccessrequirements
155
Addingagamecomponenttoyouractivity
155
Gamecomponents
155
Timer
156
Dice
156
HatPicker
156
Buzzer
156
SpinningWheel
156
Managing LessonActivityBuildercontent
157
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CreatingactivitieswithLessonActivityBuilder
UseLessonActivityBuildertoenhanceyourlessonsbycreatingandaddinginteractiveactivities.
Theseactivitieshelpstudentsmemorizeconceptsandfacts,identifyobjects,learnvocabulary
definitions,andmore.
Choosefromavarietyofactivities:
Speedup
SpeedUpisafunracingactivitywherestudentscanraceeachotherastheyanswerquestions.
Thefastertheyanswer,thefastertheircarsgoastheyheadtowardthefinishline.SeeAddinga
Speedupactivityonpage 145.
LabelReveal
LabelRevealisanactivitywherestudentscanidentifycomponentsorpartsofanimagechosenby
theteacher.SeeAddingaLabelRevealactivityonpage 140.
FlipOutflipcards
FlipOutisaflipcardactivityinwhichstudentsflipcardsoverjustlikeflashcards.Youaddtextor
imagestothefaceandbackofasmanyflipcardsasyouneed.Studentsflipcardsoveroneata
timetorevealwhat’sontheotherside.Flipcardsareagreatwaytoreinforceconceptsand
memory.Tobegincreatingaflipcardactivity,seeAddingaFlipOutflipcardactivityonthefacing
page.
SuperSortsorting
SuperSortisanactivityinwhichstudentssortitemsintocategories.Youdefinethecategoriesand
theitems,thenassessstudents’knowledgeofeachcategoryandtheitemsthatbelongtothose
categories.Tobegincreatingasupersortactivity,seeAddingaSuperSortactivityonpage 137.
Match’EmUp!
UsingMatch’EmUp!,studentsusedraganddroptomatchitemsononesideoftheboardwith
itemsontheotherside.Thisactivityiseasytosetup.TobegincreatingaMatch’EmUp!activity,
seeAddingaMatch‘EmUp!activityonpage 141.
FillintheBlanks
WiththeFillintheBlanksactivity,studentscandraganddropmissingcontenttocomplete
sentencesoridentifypartsofspeech.SeeAddingaFillIntheBlanksactivityonpage 138.
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