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RankOrder
StudentsplayRankOrderbyorderingitemsasyouinstruct.Trysortingwholenumbersfrom
smallesttolargest,listingstepsinaprocessorarrangingitemsinorderofpreference.SeeAdding
aRankOrderactivityonpage 143.
ShoutItOut!formobiledevices
ShoutItOut!isacontent-creationtoolthatstudentsandteacherscanusewithLessonActivity
Builder.StudentscanquicklycreateandcontributetextandimagestoLABactivitiesusingtheir
mobiledevices,andteacherscaneasilycuratethecontent.SeeAddingaShoutItOut!activityon
page 147.
AddingaFlipOutflipcardactivity
WhenyoucreateaFlipOutflipcardactivity,youcanuseasmanycardsasyoulikeandchoose
fromdifferentthemes,suchasFlippin’MonkeysIslandorJunglethemes,orLow-gravityFlipOut
MarsandMoonthemes.
YoucanpreviewanactivityfromtheAddanActivitywindow.
Topreviewanactivity
1. PressPreviewthisActivity.
TheActivityPreviewwindowopens,givingdetailedinformationabouttheactivity.
2. PressCancel toclosethewindow,orpressAddthisActivitytocontinuebuildingtheactivity.
ToaddaFlipOutflipcardactivity
1.
OpenLessonActivityBuilderbypressingthetoolbaricon
intheNotebooktoolbar.
TheAddanActivitywindowopens.
2. IntheChooseDesignTemplateandThemewindow,selectaFlipOutthemefromeitherby
pressingitsthumbnailimage.Thethumbnailishighlightedwithabluebox.
3. PressNext.
TheAddcontentdialogopens.
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4. Presstheblue-highlightedcellsunderCardbackandCardfaceandstarttypingtoaddtext
tothebackandfaceoftheflipcards,orclickthefilefoldericontoaddanimage.SeetheTIP
below.Youcanalsopasteordraganddropsortitemsassociatedwiththecategory,oradd
categorycontentfromapreviouslysavedlist.Formoreinformationaboutaddingcontent,see
Managing LessonActivityBuildercontentonpage 157.
Createasmanycardsasyouneed.Ifyoucreatemorethan12cards,theadditionalcardswill
belocatedinthemiddleoftheNotebookdesktop,alongwiththeDiscardpile.
Cardplacementisrandom.
TIP
TouseanimageinyourFlipcardactivity,clickthefilefoldericonineithercontentlist.
SelecttheimagefromtheappropriateWindowsExplorerfolderbyclickingOpen.The
imageappearsintheCardbackorCardfacelistandalsoontheflipcards.
5. PressNext.
TheAddgamecomponentsdialogboxopens.Selectanoptionalgamecomponentif
desired.SeeAddingagamecomponenttoyouractivityonpage 155.
6. PressFinish.LABbuildstheactivity,anditwillbereadyforuseafterafewmoments.
7. Havestudentsflipcardsovertorevealwhat’sontheotherside.Forexample,thebackofa
cardmaybenamed“run,”whilethefaceofthecardisnamed“verb.”Afterthecardhasbeen
flippedandthecontentdiscussed,youcandragthecardtothediscardpile.
TIPS
o
YoucanpreviewanactivityfromtheAddanActivitymenu.
PressPreviewthisActivitytoopentheFlipOutflipcardActivityPreview.Thepreview
givesyoumoreinformationabouttheactivityyouhavechosen.
PressCancel toclosethewindoworAddthisActivitytocontinuebuildingtheactivity.
o
UsetheActivityRestartbutton
torestartthecurrentactivity.Thisbuttonislocated
atthetoprightoftheopenLABactivitypage.
o
UsetheActivityEditbutton
toopentheAddanActivitywindow.Thisbuttonis
locatedatthetoprightoftheopenLABactivitypage.
o
UsetheSoundbutton
toturnactivitysoundonoroff.
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AddingaSuperSortactivity
InaSuperSortactivity,studentssortitemsintooneoftwocategories.Anitemdisappearsifa
studentsortsitcorrectly,andtheitemissentbacktoberesortedifit’ssortedincorrectly.Add
optionalgamecomponentstomaketheactivityevenmoreengaging.
YoucanpreviewanactivityfromtheAddanActivitywindow.
Topreviewanactivity
1. PressPreviewthisActivity.
TheActivityPreviewwindowopens,givingdetailedinformationabouttheactivity.
2. PressCancel toclosethewindoworpressAddthisActivitytocontinuebuildingtheactivity.
ToaddaSuperSortsortingactivity
1.
ToopenLessonActivityBuilder,pressthetoolbaricon
intheNotebooktoolbar.The
Addanactivitywindowopens.
2. ScrolltolocatetheSuperSortactivityandpressAddthisActivity.
TheTemplateandThemewindowopens.
3. SelectaSuperSorttheme.Theselectedactivityishighlightedwithabluebox.
4. PressNext
TheAddanActivityManageListsdialogopens.
5. InCategoryName,typethenameyouwanttouseforthecategory.
6. InCategoryContent,typecategorycontentnames,draganddropthesortitemsassociated
withthecategory,oreditcontent.Youcanalsoaddcategorycontentfromapreviouslysaved
listorpastecontentfromanExcel®spreadsheetortextdocument.Formoreinformation
aboutaddingcontent,seeManaging LessonActivityBuildercontentonpage 157.
7. Performthesameactionsforthecategoryontheright.
8. PressNext.TheAddgamecomponentsdialogboxopens.Selectanoptionalgame
componentifdesired.SeeAddingagamecomponenttoyouractivityonpage 155.
9. PressFinish.
LABbuildstheactivity,anditwillbereadyforuseafterafewmoments.
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TIPS
l
YoucanpreviewanactivityfromtheAddanActivitymenu.
PressPreviewthisActivitytoopentheSuperSortActivityPreview.Thepreviewgivesyou
moreinformationabouttheactivityyouhavechosen.
PressCancel toclosethewindoworAddthisActivitytocontinuebuildingyouractivity.
l
UsetheActivityRestartbutton
torestartthecurrentactivity.Thisbuttonislocatedat
thetoprightoftheLABactivitypage.
l
UsetheActivityEditbutton
toopentheAddanActivitywindow.Thisbuttonis
locatedatthetoprightoftheLABactivitypage.
l
UsetheSoundbutton
toturnactivitysoundonoroff.
AddingaFillIntheBlanksactivity
FillIntheBlanksisafunactivityinwhichstudentsfillinmissinginformation.Writeasentencewith
uptotenblankspaces,thenletstudentsdragthewordsaroundtheboardtofillinthemissing
informationthatbelongsinthoseblanks.
YoucanpreviewanactivityfromtheAddanActivitywindow.
Topreviewanactivity
1. PressPreviewthisActivity.
TheFillintheBlanksActivityPreviewdialogboxopens.Thisdialoggivesdetailed
informationabouttheactivity.
2. PressCancel toclosethewindoworpressAddthisActivitytocontinuebuildingtheactivity.
ToaddaFillIntheBlanksactivity
1.
OpenLessonActivityBuilderbypressingtheLABtoolbaricon
intheNotebooktoolbar.
TheAddanActivitywindowopens.
2. ScrolltolocatetheFillIntheBlanksactivityandpressAddthisActivity.
TheChoosetemplateandthemepageoftheAddanActivitywindowopens.
Selectathemebypressingit.Theselectedthemeissurroundedbyabluebox.
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3. IntheAnswerssection,pressCheckanswersrightawaytochecktheanswersasitemsare
ordered,orCheckanswersafterstudentshavefinishedtochecktherankorderitemsatthe
endoftheactivity.
4. PressNext.
TheAddContentdialogopens.
IntheEdittextarea,enterthedesiredtext.Youcanuseupto300charactersforyourcontent.
Thecharactercounterindicateshowmanycharactersyouhaveleft.Youwilldefinetheblanks
inthenextstep.
5. PressDefineBlanks.
TheAddBlankSpacesdialogboxappears.
6. Inthetextyoupreviouslyentered,presseachwordyouwouldliketobeblanked,ordraga
blankboxfromthebottomoftheactivitytothewordyouwanttoblank.Youmayalsoblank
onlypartofthewordbydraggingthebluehandlesoftheblankbox.
Thetextyouhavechosentoblankissurroundedbyatransparentbluebox.
7. Whenyouhavefinishedblankingthedesiredwords,pressNext.
TheAddgamecomponentsdialogboxopens.Selectanoptionalgamecomponentif
desired.SeeAddingagamecomponenttoyouractivityonpage 155.
8. PressFinish.
LessonActivityBuilderbuildstheactivity,anditwillbereadyforuseafterafewmoments.
Thesentenceandwordblanksappear.
9. Havestudentsdraganddropthewordstotheappropriatespacesinthesentence.
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10. PresstheCheckanswersbuttonthatappearswhentheactivityiscomplete.
CheckmarksorXsappearbesidethecompletedblankstoindicatecorrectorincorrect
answers.Answerscanbere-orderedtoproducecorrectanswers.
TIPS
o
YoucanpreviewanactivityfromtheAddanActivitymenu.
PressPreviewthisActivitytoopentheFlipOutflipcardActivityPreview.Thepreview
givesyoumoreinformationabouttheactivityyouhavechosen.
PressCancel toclosethewindoworAddthisActivitytocontinuebuildingtheactivity.
o
UsetheActivityRestartbutton
torestartthecurrentactivity.Thisbuttonislocated
atthetoprightoftheopenLABactivitypage.
o
UsetheActivityEditbutton
toopentheAddanActivitywindow.Thisbuttonis
locatedatthetoprightoftheopenLABactivitypage.
o
UsetheSoundbutton
toturnactivitysoundonoroff.
AddingaLabelRevealactivity
TheLabelRevealactivityisagreatwayforstudentstodevelopdeeperunderstandingofsystems
andtheircomponents.
Topreviewanactivity
1. PressPreviewthisActivity.
TheActivityPreviewwindowopens,givingdetailedinformationabouttheactivity.
2. PressCancel toclosethewindoworpressAddthisActivitytocontinuebuildingtheactivity.
Toaddalabelrevealactivity
1.
OpenLessonActivityBuilderbypressingthetoolbaricon
intheNotebooktoolbar.
TheAddanActivitywindowopens.
2. ScrolltolocatetheLabelRevealactivityandpressAddthisActivity.
TheAddanActivitywindowopens.
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3. PressNexttoaddanimagetotheactivityinonethefollowingways:
a. PressBrowseforanimagetobrowsetoandselectanimagefromadirectoryonyour
computer.
PressOpentoaddtheimagetotheactivity,ordragittotheindicatedregioninthe
activitywindow.
b. Draganimagefromyourcomputerdesktoporotherdirectorytotheindicatedregionin
theactivitywindow.
TIPS
YoucanpressLabelOptionstochangesize,shapeandcolorofthelabel.
Youcanalsopasteordraganddropsortitemsassociatedwiththecategory,oradd
categorycontentfromapreviouslysavedlist.Formoreinformationaboutaddingcontent,
seeManaging LessonActivityBuildercontentonpage 157.
4. PressaNewLabelbuttonanddragittothecomponentorpartoftheimageyouwishtolabel.
TheLabelwindowandLabeledittool
open.
5. Enterabrieflabeldescription.Press+Addadescriptiontoenteranextendeddescriptionof
upto150characters.
PressDonetoclosethewindow.
Pressthepenicon
intheLabeledittooltoeditthedescription.
6. PressXintheLabeledittooltoclosethewindow.
7. PressNext.
TheAddgamecomponentsdialogboxopens.Selectanoptionalgamecomponentif
desired.SeeAddingagamecomponenttoyouractivityonpage 155.
8. PressFinish.LABbuildstheactivity,anditwillbereadyforuseafterafewmoments.
AddingaMatch‘EmUp!activity
StudentscanusetheanimatedMatch‘EmUp!activitytodraganddropmatchingcomponentsinto
theunderwatertankoftheImmersiveMatchingactivity,orthelaboratorybeakersintheMatching
Beakersactivity.Addgamecomponentstomaketheactivityevenmoreengaging.
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Topreviewanactivity
1. PressPreviewthisActivity.
TheMatch‘EmUp!ActivityPreviewdialogboxopens.Thisdialoggivesdetailedinformation
abouttheactivity.
2. PressCancel toclosethewindow,orpressAddthisActivitytocontinuebuildingtheactivity.
ToaddaMatch‘EmUp!activity
1.
OpenLessonActivityBuilderbypressingthetoolbaricon
intheNotebooktoolbar.
TheAddanActivitywindowopens.
2. ScrolltolocatetheMatch‘EmUp!activityandpressAddthisActivity.
Thetemplateandthemedialogopens.
3. IntheTemplateandThemedialog,selecttheImmersiveMatchingthemeortheMatching
Beakerstheme.Theselectedthemeissurroundedbyabluebox.
4. IntheAnswerssectionunderCheckmatches,selectCheckanswersrightawayto
immediatelyrejectincorrectanswers,orselectCheckanswersafterstudentshavefinished
torejectincorrectanswersattheendoftheactivity.
5. PressNext.
TheAddContentdialogopens.
6. IntheCategoryNameboxes,typethenamesyouwanttouseforeachcategory.
7. Incategorycontentboxes,typecategorycontentnames,draganddropthematchingitems
associatedwiththecategory,oreditcontent.Youcanalsoaddcategorycontentfroma
previouslysavedlist,pastecontentfromaspreadsheetortextdocument,oraddanimage.
Formoreinformationaboutaddingcontent,seeManaging LessonActivityBuildercontenton
page 157.
TIP
Touseanimageinyouractivity,clicktheimagefilefoldericon
ineithercontentlist.
Browsetoandselecttheimage,thenpressOpen.Theimageappearsinthecontentlist.
Althoughyoucancreateasmanyitemsasyoulike,onlythefirst10areusedinyouractivity.
Createatleasttwomatchestocontinue.
8. Performthesameactionsforthecategoryontheright.
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9. PressNext.
TheAddgamecomponentsdialogboxopens.Selectanoptionalgamecomponentif
desired.SeeAddingagamecomponenttoyouractivityonpage 155.
10. PressFinish.
LessonActivityBuilderbuildstheactivity,anditwillbereadyforuseafterafewmoments.
TIPS
o
YoucanpreviewanactivityfromtheAddanActivitymenu.
PressPreviewthisActivity.Theactivitypreviewwindowopensandgivesyoumore
informationabouttheactivityyouhavechosen.
PressCancel toclosethewindoworAddthisActivitytocontinuebuildingtheactivity.
o
UsetheActivityRestartbutton
torestartthecurrentactivity.Thisbuttonislocated
atthetoprightoftheopenLABactivitypage.
o
UsetheActivityEditbutton
toopentheAddanActivitywindow.Thisbuttonis
locatedatthetoprightoftheopenLABactivitypage.
o
UsetheSoundbutton
toturnactivitysoundonoroff.
AddingaRankOrderactivity
IntheRankOrderactivity,studentsarrangeitemsinalistaccordingtoyourinstructions.Try
arrangingwholenumbersfromsmallesttolargest,stepsinascientificprocedureorotheritemsin
orderofpreference.
YoucanpreviewanactivityfromtheAddanActivitywindow.
Topreviewanactivity
1. PressPreviewthisActivity.
TheRankOrderActivityPreviewdialogboxopens.Thisdialoggivesdetailedinformation
abouttheactivity.
2. PressCancel toclosethewindow,orpressAddthisActivitytocontinuebuildingtheactivity.
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ToaddaRankOrderactivity
1.
OpenLessonActivityBuilderbypressingtheLABtoolbaricon
intheNotebooktoolbar.
TheAddanActivitywindowopens.
2. ScrolltolocatetheRankOrderactivityandpressAddthisActivity.
3. IntheTemplateandThemesection,selectthedesiredtheme.Theselectedthemeis
surroundedbyabluebox.
4. IntheAnswerssection,pressCorrect/Incorrecttoevaluateactivitycontentasrightorwrong,
orPreferencetoallowstudentstoarrangeitemsinanyordertheywant.
5. IntheAnswerssection,pressCheckanswersrightawaytochecktheanswersasitemsare
ordered,orCheckanswersafterstudentshavefinishedtochecktherankorderitemsatthe
endoftheactivity.
6. PressNext.TheItemstoorderdialogopens.
7. IntheAddanActivityItemorderdialog,selectthewayinwhichtheitemsaretobeordered.
YoumayselectfromFirst→Last,Smallest→Biggest,Highest→Lowest,orCustom.
IfyouselectCustom,enterthetermsyouwouldliketousetoindicatetheorder,suchas
TallestandShortest.
ifyouwanttoreversetheorderlabel,firstselecttheorderyouwishtochange,likeFirst
→Last,thenpressFliplabels.TheorderlabelwillnowbeLast→First.
8. Entertheitemstobeordered.
Althoughyoucancreateasmanyitemsasyoulike,onlythefirst10appearintheactivity.
Formoreinformationaboutaddingcontent,seeManaging LessonActivityBuildercontenton
page 157.
9.
TIP
Touseanimageinyouractivity,clickthefilefoldericoninthecontentlist.Browsetoand
selecttheimage,thenpressOpen.Theimageappearsinthecontentlist.Createatleast
twoitemstocontinue.
10. PressNext.
TheAddgamecomponentsdialogboxopens.Selectanoptionalgamecomponentif
desired.SeeAddingagamecomponenttoyouractivityonpage 155.
11. PressFinish.
LessonActivityBuilderbuildstheactivity,anditwillbereadyforuseafterafewmoments.
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