“In my observation students are more
engaged in class than normally and they
show a great deal of interest in each
others’ games, are keen to swap ideas and
help each other solve problems. Also,
much more work than normal is occurring
outside of lesson tim
Bill Kerr, Teacher, Woodville High School,
South Australia (videogame making)
Teachers around the globe are helping their students create videogames in their classrooms.
Creating videogames supports a broad range of learning outcomes, achieves high levels of student
engagement and incorporates both individual endeavour and teamwork. The creation process
excites imagination, encourages exploration and research, focuses results, develops lateral thinking
in conjunction with ICT and fosters skills relating to evaluation, analysis and reflection. Most
importantly, it is fun!
You and your students should begin by playing games and then, as a class, review them. Watch
some episodes of ABC Good Game or focus on individual reviews of games appropriate to the age
of your students. Good Game hosts and Screen It ambassadors, Bajo and Hex, are great reviewers
who demonstrate how to effectively break down and assess the elements of a game. The show and
website also includes useful insights into the games industry and looks at videogame culture.
Playing videogames is great fun, particularly when the game has been designed well. A well-
designed game should provide a balanced mixture of challenges and rewards, with imagery and
sounds that enhance the experience, rather than being a distraction. In a well-designed game, your
position as the player should be easily understood.
Start creating your game with a clear understanding of these basic elements of a good game and
you are on your way to making something that both you and the player will enjoy. Making your own
videogames and seeing others enjoying them can actually be more fun than playing games.
Most commercial videogames are made by a large team, made up of people with different skill sets
and experience. They often have extensive time, finance and technical resources. The game/s you